‘Dying Light’: Review

By: Amir Salad

WARNING: This review talks about some major story parts and characters from the game and contains spoilers.

‘Dying Light’ is one of the best horror/zombie survival games I have ever played. The game was made by Techland and first released in January of 2015. Even though the game is over a decade old it still feels fun and exciting compared to other games that have been released recently.

The main way to get around the game movement wise is parkour although, you can unlock a grapple hook later on in the story. Dying Light mixes parkour, fighting, survival, and horror together in a really nice way. It keeps you interested, basically glued to the game the entire time you’re playing. Well, at least for me.

The setting of Dying Light takes place in a city called Harran after a zombie outbreak happens. You, the main character, play as a man named Kyle Crane. He works for the GRE as an agent and gets sent into the city to track down a colonel gone rogue named Suleiman who stole a file very important to the GRE. But the life he sees in front of him changes him and he starts to go against the GRE because they planned to weaponize the Harran virus and bomb the city once their intentions were revealed to the world.

The main campaign of this game is emotional, serious, and captivating at times. There are many characters Crane meets in the game, but my favorite character is Jade Aldemir. Jade is smart, brave, and very strong. She helps Crane with many things in the story and always tries to look out for him. That’s why it hurt when she sacrificed herself and gave the antizin to Crane instead of using it on herself near the end of the game.

One of the best things about the game is the movement system. You can run across the roofs of buildings, climb them, jump over walls, and swing around the city if you have the grappler hook. The parkour makes the game feel somewhat real as if you’re actually doing the parkour yourself. Even moving around when you’re not doing missions is fun and thrilling. I think this key part of the game makes it stick out from other games in the same genre.

The combat in this game is also top notch. At the start, your choice of weapons are not good: like pipes and planks. But later in the game, you can collect different things and craft new and better weapons like swords, electric bats, and strong hammers. Fighting zombies can go from almost impossible to really easy depending on your choice of weapons. Some are fast and strong while others are slow and weak. So, you might have to pick the right weapon for each type of zombie.

The scariest part of the game to me is during nighttime. During the day zombies are still dangerous but you’re able to make your way fairly easily enough. But at night, stronger zombies called Volatiles come out. They are faster, stronger, and can kill you in seconds compared to a normal zombie during the day. The game during the day compared to during the night is different. You run through the dark streets that are somewhat lit facing way stronger variants of zombies that chase you down. I like this aspect of the game because it gets your heart racing and induces fear.

The graphics are also really nice in this game even though it’s over a decade old. The detail in the city, how abandoned it feels, Techland really brought it to life. The sound effects are also amazing. Like the zombie growls, the music of the game, and background sounds of the city. All these combined together makes the feeling more intense.

Overall, ‘Dying Light’ is an amazing horror/zombie survival game with thrilling parkour, exciting combat, and a strong and emotionally heavy story that will keep you glued to your seat. Techland did a great job mixing all the action and horror together. Even after all the time the games been out, it is still worth playing to this day.

I would easily give ‘Dying Light’ a 9.1/10. It’s available on PC, Playstation, Xbox, and Nintendo.

Retreat pictures

By: Daniela Tajonal Flores

These pictures were taken on May 9th in Marine on St. Croix. I was here for a church retreat and it was a small trip; it was for 3 days. During those 3 days we didn’t have our phones because it would’ve been a distraction but we were allowed to have a camera.

Other than that, it was beautiful and fun, as well as it was mostly sunny. What I liked about this retreat was the experience that I had. I got to talk to new people and while I was there I felt more relaxed. I would get up in the morning and go on a small walk. The two pictures in the middle were taken at 7am and the rest during 12-1pm.

The 2026 Roland Garros so far 

By: Karl Salkowski

(Image Credit Unsplash)

Professional tennis has been dominated by two young talents for the last half decade. For nearly 3 whole years Carlos Alcaraz and Jannik Sinner have won every Grand Slam tournament. There are a total of 4 Grand Slams each year, each on a different surface: grass, clay, and hard courts. Nobody is anywhere close to these two players, but for the first time in years there will be a new Grand Slam champion. 

Sinner and Alcaraz have continuously held the top spot in international rankings over the past few years, with Sinner most recently taking back the top spot in April of this year. Currently, Jannik Sinner has a total of 14,750 points; Carlos Alcaraz has 11,960; and the third ranked player, Alexander Zverev, has only 5,705. 

Alcaraz was forced to withdraw from both Wimbledon and the French Open due to a lingering wrist injury. Before the tournament at Roland Garros began, Sinner was the favorite, with analysts giving him anywhere between a 74% and an 87% chance to win the Grand Slam. 

Sinner had promptly swept the first round of the tournament, scoring 6-1, 6-3, and 6-4 before moving on to the second round. He was matched against Juan Cerúndolo who arrived at Roland Garros ranked number 56th in the world. Sinner dominated the first 2 sets, winning 6-3 and 6-2. The third set was incredibly close, with Cerúndolo narrowly clinching the set at 7-5. This momentum was exactly what Cerúndolo needed, and he continued it in the 4th and 5th sets, scoring 6-1 and 6-1 to close out the match. 

Sinner physically collapsed halfway through the match, stating he felt dizzy and exhausted, which allowed Cerúndolo to take over the match completely. Many analysts have noticed that Sinner plays significantly worse in the heat, often getting heat stroke and being overcome by dizziness. 

This is a very exciting moment in the tennis world. Within the next two weeks a new Grand Slam champion will be crowned. Cerúndolo, the player who knocked out Sinner, played very well but got knocked out in the fourth round. At the moment, Alexander Zverev is favored to win as he has made it all the way to the semifinals, but it is still very much a toss up. 

Modern forms of Chakra for humans

By: Ro’mel Bryant-Oliveraz

This image has an empty alt attribute; its file name is naruto_logo.svg_.png
Naruto, is a completed Japanese manga series written and illustrated by Masashi Kishimoto. The plot tells the story of Naruto Uzumaki, an adolescent ninja who constantly searches for recognition and dreams to become the Hokage, the ninja in his village who is acknowledged as the leader and the strongest of all. The series is based on a one-shot comic by Kishimoto that was published in the August 1997 issue of Akamaru Jump.
By: Masashi Kishimoto via Wikimedia Commons

Ninshu

In ‘The Sage Of Six Paths’, Hagoromo, filtered his power in a way humans can use. He didn’t want them to use it for violence so he invented Ninshu. Ninshu is taking the Chakra of everyone that can use Chakra, and sharing it with each other. This allowed humans to connect spiritually and mentally fully without speaking. This was meant to be very peaceful. Since humans lie with words, Ninshu allowed people to connect using their spiritual and physical energy and share their whole lives by just feeling and with no words. Ninshu is more ancient but it’s how all the rest are based on.

Ninjutsu

Is a way to convert Chakra into physical things using specific hand motions to manipulate the Chakra into specific shapes. It’s the most common and versatile use of human Chakra. This system was discovered by Indra, one of Hagoromo’s sons. He discovered that the Chakra people use to connect through Ninshu, can also be molded into certain shapes to create a reaction. He discovered certain hand signs trigger certain reactions. He also discovered the first Chakra Transformations, Lightning and Fire.

Chakra Transformations

It is Ninjutsu, but certain Ninjutsu require certain Chakra transformations, which everyone has an affinity to specific ones. The Chakra Transformations are Fire, Lightning, Wind, Water, and Earth. Everyone has a natural affinity towards one at birth, and can learn another through skill. The highest level ninjas, like Jonin, can usually use 2, but it’s possible to master more through sheer skill and knowledge.

In order to use for example, a fireball jutsu, you would want to have a natural affinity to the fire nature transformation. If your natural affinity was water, you could still learn fireball jutsu, but it’s much harder than for someone with natural affinity to fire. That applies to every jutsu that is specific to a transformation of Chakra.

Shape Transformation

While Chakra Transformations change the properties and elemental quality of Chakra, Shape Transformation focuses on manipulating the form, size, and movement of the Chakra. It molds the Chakra into specific physical manifestations without changing the elemental nature.

The most famous example of Shape Transformation is The Rasengan, created by Minato Namikaze. It is a ball of Chakra that is spinning in multiple conflicting directions at once at extreme speeds, giving it maximum chaos and tearing power. He also fully compressed that into a perfectly stable, compact sphere so it wouldn’t explode. Because it is a pure shape transformation any of the nature transformations can be integrated into it.

Taijutsu

Doesn’t require any coding with hand signs. Instead of projecting Chakra outside the body, you’re using it to enhance your body. You take your Chakra and instead of weaving it into a shape you are just expressing it on your body. This was likely discovered by Asura, the second one of Hagoromo’s sons, instinctively by doing physical labor and integrating Chakra in his body.

There are 8 Inner Gates on every human that try to limit the human body from using too much of its Chakra on its own body since your body will tear itself apart through overexertion. They can be bypassed if you know of them and through obscene physical training.

Genjutsu

Is taking the natural connection that Chakra has through Ninshu, and hacking that connection. Instead of connecting someone to “feel” them, you send your Chakra into their nervous system to override their Five Senses. For example, a basic genjutsu is making someone see you when you’re not there. You used the connection of getting into their brain, and corrupted it, making them see or feel things that aren’t real. This was discovered by Indra after purposefully corrupting his father’s Ninshu, it is the opposite of Ninshu.

Fuinjutsu

Is using Chakra to write complex formulas. That creates a logic gate that the universe has to follow. For example, being able to store massive objects in a tiny space. A common use is storage scrolls. A ninja writes a formula on the scroll, touch weapons, and the weapons are stored in the scroll. This usually requires a lot of Chakra control or quantity to handle complex formulas, or very very high IQ to condense those formulas to the minimum.

Senjutsu

Is not an invention of humans in any way. It is from the planet itself. Humans aren’t even the most native beings on earth, there are ancient Toads, Snakes, and Slugs that have lived for thousands of years. They can connect to nature energy much easier, since they have lived on earth much longer. For humans specifically, it’s adding another component to your Chakra rather than forming it. Instead of only the physical and spiritual energy to make Chakra, you also need to add Natural Energy, which creates Senjutsu Chakra. Though that is not easy at all, and very dangerous.

Earth energy is infinite compared to the Spiritual and Physical Energy in one person’s body, but you have to perfectly balance and only pull in the same amount of natural energy you need. It’s like trying to get a drop of water in a cup that you dip in an ocean. When a human is successfully able to integrate nature energy in their body they become much stronger, have enhanced senses, and can manipulate and feel the earth itself. When you achieve that state you are called a Sage.

Kekkei Genkai

Also known as Bloodline Limits, it is the ability to combine two Chakra Transformations to create something new. You cannot learn how to do this through skill or training alone, even if you mastered all nature transformations. You need to have a genetic mutation for the ability to do it.

Examples are Lava Release, being a fusion of fire and earth. There is also Magnet Release, being a fusion of wind and earth. As well as Boil Release, being the fusion of Fire and Water.

Dojutsu

Are also Kekkei Genkai. It is when a Kekkei Genkai manifests in the user’s eyes. The three Great Dojutsu belong to The Uchiha clan with the Sharingan, The Hyuga clan with the Byakugan, and a myth that nobody has really seen, wielded by The Sage of Six paths, called the Rinnegan.

The Sharingan

Allows the user to see Chakra flow, track high speed movement, and copy ninjutsu or taijutsu. The Sharingan has levels that unlock based on intense emotions like trauma. It starts as the first 3 tomoe stages, they all allow you to copy techniques, track movement, and cast genjutsu, getting better at the amount of tomoe.

The Uchiha also have The Mangekyo Sharingan, that unlocks when the Uchiha experiences the trauma of losing someone very close to them after having the tomoe Sharingan.

Upon activation the Mangekyo grants a unique ability. Examples are the Amaterasu that casts a black fire that can’t be put out, or Kamui that can teleport yourself or objects to a different dimension.

The Mangekyo also grants the Susano, which is a spectral avatar made of dense, pressurized Chakra. It surrounds the user like an indestructible suit of armor and moves perfectly in sync with their thoughts and actions. It’s the ultimate defense with its massive, near destructible, instinctive shield for the user. And also the ultimate offense because it is linked to the user’s thoughts and actions, and each Susano can manifest a unique weapon like swords, bows, shurikens or spears that can cut through anything almost.

The Susano only unlocks when the Mangekyo is present in both eyes. The drawback of the Mangekyo is that when you use it you go more and more blind, until you are fully blind.

The Eternal Mangekyo Sharingan unlocks when two users of a Mangekyo Sharingan that are very closely related, put their eyes into the other’s eyes. The EMS grants the ability to use the Mangekyo Sharingan without going blind. It also grants the Perfect Susano, which makes the Susano mountain sized, and grants the most amount of armor and body.

The Byakugan

Grants near 360 degree vision, telescopic and x-ray vision, and the ability to see Chakra flow and target the Chakra pathway system in fine detail. With near 360 degree vision the user can see everything around them besides one tiny blind spot at the back of their neck. With telescopic and X-ray vision they can see through solid walls, smoke, and several kilometers away with mastery. With Chakra pathway perception they can see the entire Chakra network and the 361 Chakra points in people’s bodies. This allows them to target those points to cut off and specifically damage Chakra to shut down or overload a body.

The Rinnegan

It was only wielded by The Sage Of Six Paths, Hagoromo. A human can only awaken it by combining the Chakra of his two sons, Indra and Asura, who have reincarnations. The primary ability is the Six Paths Technique which grants 6 distinct, reality warping abilities. 1: is the Devam Path that grants control over gravity forces. 2: isThe Asura Path that mechanizes the user’s body into cybernetic armor and weapons. 3: is the Human Path that can rip out human souls to read their mind. 4: is The Animal Path that summons massive, immortal, mythological or distinct creatures. 5: is The Preta Path that can absorb any form of pure Chakra or ninjutsu. 6: is the Naraka Path that can summon the King of Hell to interrogate enemies or instantly heal damage.

Mitchell Mesenbrink’s wrestling chess analogy

By: Brayden Marsh

Photo by Felix Mittermeier on Pexels.com

Mitchell Mesenbrink is a junior at Penn State, a 3 time NCAA All-American, and a 2 time National Champion. He is known for being very dominant in his weight class and many fans have named him as the best pound for pound wrestler at the moment. He is also known for his unique wrestling philosophies. He mentions these in many of his interviews after his matches, having a significant impact on his wrestling.

One of his well known philosophies is that he does not accept all of his wins as wins. He believes that how he performed during the match is more important than who won. He also has a constant mindset of aggression and being on constant offense during his matches, and he clearly shows it. He is very rarely seen on defense because regarding his style, the best defense is a good offense. He also believes in Penn State’s philosophy, which is that what is most important is the fun and enjoyment you get from the sport.

Perhaps his most known philosophy is his chess analogy. He believes that wrestling is just as much of a mental game as it is a physical one. He says that just like in chess, your opponent will have a style that they follow. He uses these styles of his opponents against them, rather than just attacking mindlessly. Similarly, on a chess board, this would be equivalent to a setup based on predictions you have. He believes in a constant pressure that will eventually break the mental barrier, leading to his opponents making many mistakes and ultimately losing. He has stated that chess has had a huge impact on his wrestling game and it will continue to do so.

Chess has had a huge impact on Mitchell Mesenbrink’s wrestling career, which likely is one of the reasons he is such a dominant wrestler. He has successfully developed a near perfect, unique style that works well for him.

‘Dandy’s World’: Twisted Delilah theory

By: Maple Graham

With the acceleration of content since the Twisted AI update, many are speculating what could be added next into ‘Dandy’s World’. The Toon of the Week events will admittedly take up a lot of the developer’s time, but those will be staggered to make up for other updates. The summer event is also speculated to happen this year, but it hasn’t been confirmed. What’s left is a decent chunk of time developers can use for other things, and fans have been wondering what could possibly be in store.

A fan theory—one that I have come to believe—has been circulating around: an upcoming Lethal variant of Delilah, a fictional co-founder of Gardenview and Dandy’s World. While not confirmed nor denied, there is still a myriad of possible evidence linking this theory to the game which I will be going over from the most to least trivial. If true, this would make her the first enemy in the game to not be a Toon, and the third Lethal.

Firstly, within her portrait, Delilah has ichor stains all over her clothes, and her skin is also mostly covered. She could be possibly hiding parts of herself corrupted by ichor, and therefore masking her symptoms. It is entirely possible that she gained powers from the ichor, making her the most powerful staff member within Gardenview. However, this could just be a byproduct of working extensively with the substance.

Secondly, there are many things around Gardenview that hint at another character lurking within the shadows of the game. There is various graffiti stating “find me” within various areas, and paired with footsteps that resemble a human’s: signifying some sort of hidden character is present; one that isn’t seen through the Toons. One of which is even located within a hidden office of Delilah’s, which can be inferred from past camera footage taken within that room.

The most glaring evidence (and the most obscured) is a hidden room within Shelly’s floor. During a blackout, when the lights go out, a single red light stays on in an adjoining room. It is elevated, almost like a lookout room. There’s no figure visible, but that light in that inaccessible room hints at another presence within the facility that is not yet known, Delilah or otherwise.

A piece of evidence I was going to leave out, but ultimately decided to keep: ‘Dandy’s World’s’ naming convention. Both Lethals in the game, those being Dyle and Dandy himself, both start with the letter “D.” Though this may seem like an excessive stretch at first, they are the only Toons that have this trait. This could be mirrored onto Delilah, however Devan, Dandy’s toon handler, seems to nullify this argument. Additionally, Delilah’s last name, Keen, is oddly parallel to the attention span mechanic within the game, but this could just be another coincidence.