Fornite’s popularity

Released in the middle of September, 2017, Fortnite, a battle royal video that was created by, Epic Games, was a major hit in the gaming community. In just 3 months, Fortnite was one of the most downloaded games of the year, and as of February, 2018, has reached over 40 million players world wide.

Not only is Fortnite free-to-play, it is also a battle royal, and at the time of Fortnite’s early access, the most played battle royal game was, Player’s Unknown Battlegrounds. Fortnite has gained popularity because of its free access to players, and how the gameplay of the game works.

Many times, Epic Games had to expand their technology towards Fortnite with the number of players worldwide. Epic Games would have game servers shut down from time to time because of the excessive number of players.

Epic Games, Producers and Publishers of Fortnite. Image taken from: https://socialhax.com/2016/08/22/epic-games-forums-user-data-hacked/

Fortnite is a genre of battle royal, where the player drops onto a generated map with nothing but a pickaxe. Once landed, the player’s objective is to find loot, such as weapons, health kits, shields, etc. and survive against 99 other players who also have the same objective; to be the last standing surviver.

Fortnite’s graphics are created to give the game a carton type vibe, and allow players to build using 3 resources: Wood, Stone and Metal. Players are allowed to build floors, stairs, ramps, walls, doorways, etc., using this mechanic. This allows players to better survive against others in combat, and gives the game a new mechanic that players can use.

Battle royal has become one of the more favored genres in gaming ever since the release of H1Z1 and Player’s Unknown Battle Grounds.

Reviews for Fortnite have been mainly positive; for it’s free-to-play access and the mechanics of the game. Many gaming companies have taken a liking to Fortnite and many famous YouTubers have profited from Fortnite. Many companies have prospered because of Fortnite like: Twitch, PlayStation, Microsoft and Epic Games.

Epic Games was also affected, because of how many players downloaded Fortnite and played. Epic Games had to increase the amount of servers they had because of the increase of Fortnite players. This also affected another game that Epic Games had been developing over the past 2 years, which was Paragon.

Fortnite has been used by YouTubers, and streamers, to boost their incomes; mainly, YouTubers because of the new Terms of Service, of how certain graphical videos would earn no ads for that particular video. This meant that YouTubers couldn’t earn money from uploading videos of certain games, so many YouTubers became streamers; also known as monetization.

Twitch gained a positive value from Fortnite because of the amount of streamers who had come to stream Fortnite using Twitch. This allowed Twitch and the streamer to earn donations by the viewers who watched. Twitch gained an increase in streamers, once Fortnite gained popularity, before the end of 2017. This affected Twitch’s views, economy, software updates, and the streamers who used Twitch.

Image taken from: http://www.semireject.com/2017/09/28/fortnite-battle-royale-popular-twitch/

Comments

  1. It is crazy how popular battle royal games are right now. Between this and PUBG, it is taking over gaming

    Check out my blog BeInformedGaming
    https://beinformedgames.wordpress.com/posts/

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

w

Connecting to %s