God of War’s concept and game play is based on the hack and slash gaming genre; players control Kratos, and kill enemies throughout the journey in many different and gruesome ways. The amount of action and detail that the developers include allow fans to feel immersed in the game. The dynamic camera angles and cinematic scenes within the game, are created to let the fans feel emotional towards the story of the game and the characters.
The intense, and vast amount of details, in the graphics of the game, and the cinematic scenes were amazing. Fans were able to clearly see and tell what was going on with the story and the events that were occurring. The way the camera allows you to see every scene and detail perfectly, and the character emotions, lets the gamer relate more during their time playing the game.
Published by Sony, and created by Ready at Dawn, the new creation of the God of War game transformed how fans perceived the previous games. For starers the camera view is locked as a third-person view instead of a free, changing camera during the gaming portion while the cinematic scenes are always changing to put more intense and excessive feeling in the scene.
The story and plot they created for the God of War game was different than before but allowed fans to feel nostalgic towards the past installments.
After a time passes, and the events of God of War 3 pass, Kratos finds himself in a place called Midgard and creates a family. Soon after, Kratos and his son, Atreus takes the ashes of his wife to the highest mountain throughout the realms. This is the start of their journey that takes place in Norse mythology, and while on their journey they encounter enemies, creatures, and monsters that cross their path.
Many fans bought God of War because they had played the previous installments and hoped to continue the lore of God of War and the story of Kratos. Some fans never got to play the previous God of War installments, and buying the newest one would allow them to get a feel for the story. Others bought it for the interest of God of War, the genre that the game is made for, or the innovation of graphics, gameplay, and story.
The only drawback of the game is that it is PlayStation exclusive, so owners of the Xbox franchise do not have access to God of War.