Category Archives: Entertainment

BEJALVIN discography review

By: Maple Graham

BEJALVIN is a cybergrind, hardcore electronic duo—made up of Craig and Gunkman—characterized by their unapologetically harsh and abrasive music. They hail from Minneapolis, and while widely unknown among most people, they still have energy that I’ve not experienced from any other music. Since hearing them on their North American Devastation tour, I’ve come to appreciate their unique style, and I’ve since listened to their entire main discography: ‘BEJALVIN’ (the self-referential album), ‘BEJIBLE,’ ‘BEJUBSTEP 3’, and the most recent ‘PLANETARY DEVESTATION’. I’ll be giving my opinion on these main 4 albums only.

With ‘BEJALVIN’ being their first work, it’s no surprise that I find it to be the most lackluster of their main releases—however it’s promising, and you see a glimpse of their future style within the album. It’s uniform throughout: no interludes or prolonged breaks for one to catch their breath. My favorite song from this album is “CRUNCH,” as it’s by far the most sonically violent. But make no mistake—this album is consistent with itself, and “CRUNCH” doesn’t deviate from the main listening experience.

‘BEJIBLE’ is quite a few steps up from their debut album, split directly down the middle and dividing it into two “sides” similar to a vinyl. This is directly stated within “WORST SONG EVER” when Gunkman states “I guess this side of the record’s over now / If you got this […] on vinyl, flip that […] over / If you don’t got this […] on vinyl that makes a lot more sense ’cause we never pressed this […],” during the fade-out of the song. The first side is noticeably more lulling, with a 5 minute opening track—”SYS612 (Bejalvin’s Lament)”—sounding nothing like their usual selves, and then hitting the listener with a wall of noise a third of the way through “BORN MONEY SWAG DIE.” The second side is less polarizing; I find the first side of the album to outshine the second half, but only because of the initial fakeout. The work as a whole is extremely cohesive, with most songs segueing into one another. This trend only continues in their future works.

‘BEJUBSTEP 3’ is the most cohesive of all the albums: it can play front to back with no pauses, and could’ve been released as a giant 19 minute song without any issue. This album features a staggering amount of features and guest artists—only one song out of the 7 track album is made entirely by BEJALVIN. This album also comes with a “full album visual experience” on their YouTube channel, which fits the music perfectly, yet I would not recommend it to anyone who’s sensitive to rapidly flashing lights. This most likely pushed them a bit further into the limelight, and exposed them to fans of the other people they collaborated with.

‘PLANETARY DEVASTATION’ is the most recent release of the duo, and their longest. Clocking in at 33 minutes, it’s intense and is practically an extension of ‘BEJIBLE.’ Fast-paced, loud, and oddly coherent—their effort is clearly shown here through the constant meshing of genres and quick mood changes. Not a single song directly shares a theme, aside from the interlude “SMOKING KILLS” and the following “SPACE ALIEN GANGSTALKERS,” in which the duo compare substance abuse with getting abducted by aliens. Other themes of the songs within the album include shoplifting within “SHOPLIFTING,” dissing Yung Gravy and demanding a grand total of 100 dollars from him within “YUNG GRAVY,” and scrolling on social media within their song “X.” It’s dark comedy combined with noise—something I’ve come to enjoy from them.

In all, BEJALVIN is not for everyone, but they admittedly have refreshing views when it comes to music and self-expression. Additionally, during their live shows, they’re both extremely energetic, even when the crowd is really small, and they make music with a clear passion. I think that anyone who enjoys experimental music should listen to them at least once!

Rating different energy drinks

By: Amir Salaad

Energy drinks are important to me because they help me feel more awake and focused. They all taste different and some drinks are more healthier than other drinks. Here is a ranking that I made on some of the energy drinks based on their taste and energy.

1. Red Bull 8/10

Red Bull tastes pretty sweet to me and it has a fruity taste like a mix of citrus and berry. The carbonation is pretty strong and it has a fizzy and sour taste. I would give Red Bull an 8/10.

2. Monster Energy Zero Ultra 10/10

Monster Energy Zero Ultra tastes like a lemon and lime soda. It’s not too sweet and it has nice carbonation. I like that it doesn’t have a hard sugary or syrupy aftertaste. I would give it a 10/10

3. Celsius Sparkling Orange 9/10

Celsius Sparkling Orange tastes like Sunkist but with less sugar. It tastes like fresh orange juice, and it’s pretty refreshing to me. I would give it a 9/10

4. Bang Blue Razz 8/10

Bang Blue Razz tastes like those blue raspberry candies and cotton candy. I find it very sweet and it also has a strong artificial flavor that stays in your mouth after drinking it. And for that, I’m giving Bang an 8/10.

5. Rockstar Energy Fruit Punch 6/10

Rockstar Energy Fruit Punch tastes like sweet fruit punch. It’s very sweet and syrupy with a hard artificial aftertaste that I don’t really like. So, I’m giving it a 6/10

My Favorites, Monster Energy Zero Ultra and Celsius Sparkling Orange are my top picks because they taste pretty clean, they’re both refreshing, and they’re both not overly sweet and don’t have weird aftertastes.

The ghost in the machine: Is AI killing the artist or just the brush

By: Weston Halgunseth

Robotic arm labeled ART-BOT 01 painting a colorful abstract canvas in a studio
A robotic arm creating a colorful abstract painting in an artist’s studio. Image created with AI

Introduction

For centuries art was defined by the muscle ache of musicians, paint soaked clothes, and pencil lead fingers of artists. To create means to physically struggle with concepts and tools. However, in the last few years a new artist has joined which is AI. While many celebrate this as a “new era” others fear we are trading human touch, meaning, originality for mere convenience and speed.

The rise of the machine

The statistics are hard to ignore. Today a vast majority of artists are using AI to generate or do most of the work with stuff like drawing, instruments, painting and books and stories. We have moved from a world where you had to spend months to years learning to play instruments, draw realistically, make complex stories, etc, to a world where you simply type “make me a story about ____, make me a song, etc” into a box.

What we gain vs What we lose

On one hand tech provides accessibility and speed especially with broke people that want to make music but are low on money but still want to learn. Another plus is that if you have a great idea but have no skill to make it, AI can help you express that idea. But the cost is steep. When a computer generates a piece of art, it lacks the element of human experience, emotion and overall just seems dull and boring most of the time, losing the stuff that made art pop.

The devaluation of “the doer”

The most concerning trend I saw is the shift from “doing”. If a machine can create a perfect art piece in seconds what happens to the person who spends hours practicing their art? I’m seeing a decline in dedication in art. As people become more used to the “perfection” of algorithms we risk entering a “post human” art era where everything looks and sounds “perfect, flawless, and downright inhuman”. It feels like there was no emotion or bigger picture when making it and it was just making it to look good.

The robbers

Much of the art AI makes isn’t original because AI uses the internet to learn. If it has to look at other art to get an idea of what art is, what is stopping it from just straight up copying or taking most of someone else’s art to make another “masterpiece”? There has been a lot of hate with this especially with stories and taking ideas and phrases from other texts for their “original” art pieces.

The path forward

We must decide if we want technology to be our pen, brush, pick, etc. or our helper and guide for art. The future of creativity depends on our ability to prioritize human “mistakes” and experiences that only a person can show, over an art piece made just to look good and get praise and fame.

Conclusion

Ultimately, a computer can mimic a heartbeat but it cannot feel the rhythm of the brain’s experiences and the emotions that come with that. As we move further into this digital age we must make a conscious effort to support the artists who are still picking up their art supplies and make sure they don’t fall out of the cycle.

Norse mythology beginnings of each realm explanation: Part II

By: Ro’Mel Bryant-Oliverz

Populization of Midgard, and creation of Humans:

Later, after the gods were so bored, that’s when the gods decided to create humans for Midgard. They took trees or logs in Midgard, and each of the gods gave them an aspect of life. Odin gave Önd which is supposed to be Breath/Spirit, Vili gave Óõr which is supposed to be Mind/Soul/Passion, and Vé gave Lá which is supposed to be physical Senses/Appearance/Blood. They imbued those three qualities into two trunks and created the first two humans Ask and Embla, male and female. Ask came from an ash tree, and Embla came from an Elm tree, hence their names. They wanted a population in the area they defined as the middle, and learned from the dwarves how to create a tool-like life, so they now made more pure beings with personality, drive, and afterlife.

Midgard is a place of safe land, mountains, fields, lakes. It’s meant to be similar to the normal world. The Dwarves likely only got Önd and Lá or the equivalent; made to be less human than humans. 

Alfheim and Elves explanation:

The Elves are the most mysterious and difficult race to pinpoint, but they came before the humans but after dwarves. The elves aren’t said to be created by the Gods but instead are the spirits of the sun, the air, and the growth of nature. And because they were so connected to “The Light”, the gods gave them their own realm, Alfheim. An exact timeline or origin for the elves is not established and they really just appeared. A lot of the elves are up for interpretation, they are usually represented as embodiments of beauty or light, like when called ‘fairer than the sun to look upon” or just being pure beings. They are the only race the gods actually respect enough to invite to their feasts. They are mainly only background characters you know are “above humans” and close to the gods but never actually are involved in any stories. The biggest and really only story of Alfheim was that when Aesir God Freyr was a baby and lost his first tooth the Gods followed the ancient Norse custom of the tan-fé, or Teething gift. It’s when a child loses their first tooth they receive a significant gift. The Aesir gods looked at the newly manifested realm of Alfheim and decided it as the perfect gift for the young god, and they gave him complete control of the realm and inhabitants.

I personally believe the Gods created elves before humans, as more pure beings maybe out of light instead of wood, but created beings that were too pure and boring or slow to evolve, so they just gave them their own realm and let them be, and used that information to create humans out of physical material like wood. 

Jotenheim progression throughout:

Alongside all of this the two Jotun that escaped have still been left alone in their harsh land expected to die, but the two reproduced rapidly. The outskirts went from a desalated wasteland into a rugged, mountainous kingdom filled with multiple emerging branches of the Jotun. Frost Giants, living in the coldest parts, Mountain Giants who looked like the rock and earth they lived on, and Wise Giants, figured like Vafthrudnir who spent his time memorizing the history of the world to outsmart the gods. It stayed harsh, cold, and rocky. It was the polar opposite of Asgard. The Giants built their own fortresses out of snow and ice to keep the gods out. 

Introduction of Vaneheim and the Vanir, and role in story:

Vanaheim and the Vanir knew exactly where each other lived and both lived near the top of the world in the “Upper Realms”, but they lived like two separate superpowers during a war, respecting each other’s boundaries but never hanging out. They represent the opposite side of power, if the Aesir is order, law, and war; the Vanir are natural flow, fertility, and deep magic called Seiõr. While the Aesir built their palaces and power, the Vanir were content in the lush, wild forests and oceans of Vanaheim. Though they knew of each other’s existence, there was a natural barrier, they were like two separate species of Gods.

Eventually a woman named Gullveig wandered into Asgard. She introduced Greed and spoke of seeking out for gold and the power it brings. The Aesir also didn’t recognize her type of mysterious Seiõr magic that she had, since it was different from their order based magic, and they reacted with fear and violence. The gods did something they never did to an outsider before, they tried to kill her. They found something they couldn’t understand or create so they mercilessly tried killing her. In an event called “thrice-burned, thrice-born”, the gods first riddled her with spears and threw her into the fire in the center of Odin’s hall. She stepped out of the flames, reborn, so they threw her back in. Again, she walked out of the fire completely unharmed, and she took a new name Heiõr, meaning “Bright”, or “Clear”. 

She then left Asgard, traveling through humans, giants, and dwarves on Midgard, teaching them the dark arts of Seiõr, spreading its influence. Once Gullveig got home to Vanaheim, and the Vanir heard about how the Aesir tortured her, they were outraged. They demanded “weregild”, or a blood money type payment. Odin and the Aesir refused, and instead of negotiating, Odin hurled his spear over the Vanir army, a traditional Norse gesture for declaring war. 

Vanir and Aesir war how it started and ended:

After war was declared between The Aesir and The Vanir, many things happened and changed. First, Walls of Asgard broke, in the first rounds of the war the Vanir were on top, and used their Seiõr magic to shatter the “unbreakable” wall of the gods. As well as that, the Gods were also no longer just builders and players; they were killers. Losing their innocence, and tying into the theme of the wall breaking. And eventually this ultimately led to the famous hostage exchange, where the Vanir gods like Freyr, Freyja, and Njörd, came to live in Asgard to ensure peace. The Vanir had to send Njörd, the god of the sea, and his two children, Freyr and Freyja. They were the heart of the Vanir tribe. The Aesir had to send Hœnir, a tall, handsome god, and Mímir, the wisest of all the Aesir. The Vanir sent to Asgard were integrated like family, Freyja became the priestess of the sacrifices, and had to teach Odin Seiõr magic. Freyr as well became a part of the family and received Alfheim as a gift eventually. Everyone made The Ritual of the Kvasir, to seal the deal permanently; every single person from both sides gathered around a vat and spat into it, creating a being named Kvasir and an oath.

Eventually the Vanir tribe realized Hœnir was dumb and couldn’t do anything without Mímir whispering in his ear. They decapitated Mímir and sent his head back to Odin, and left Hœnir useless on his own. Odin chose to keep Mímir’s head as a private advisor, rather than seek revenge. And that’s how another war didn’t start. 

Result of Vanir and Aesir war:

The Aesir and Odin took the strategic and long term victory of the war. Instead of getting rid of the other Gods he decided to integrate their best people into the Aesir, merging the bloodlines, and also get taught the mysterious and unknown Seiõr magic that was so deadly. The Aesir were no longer only builders of order, they were now, thanks to the Vanir, also builders and gods of nature. Very importantly, is the introduction of Seiõr magic to the Aesir and Odin. Before the war they really only used physical strength and runes. Freyja had to teach Odin the magic, which Seiõr magic is a form of weird magic that allowed users to see the future and manipulate fate. Odin became obsessed with this magic, and it turned him from the Chieftain builder to the “All-Father” obsessed with knowledge. 

On top of all of this, after the oath and spit into the vat, the being created was Kvasir. He has one of the most famous stories in Norse myth where he was murdered by the Dwarves, and they brewed his blood with honey to create The Mead of Poetry. Anyone who drank this mead eventually became a scholar or poet. Odin eventually stole the mead back for the gods. So the oath and creation of Kvasir lead to the gift of inspiration, art, and literature. 

The Gods, now both the Aesir and the Vanir, started preparing for Ragnarök together. They started focusing on defense, strength, and integration of the Vanir to create more diverse and powerful Gods. 

World Tree structure explanation: 

Alongside the creation of the world outside of all the small conflicts within the realms, came a higher primordial element, The World Tree or Yggdrasil. It is a tree that holds, or is the shape of, the 9 realms, which the world is made out of.

There is a vertical hierarchy, the realms are all ordered either lower or higher on the tree. Near the top are the “Upper Realms”, Asgard at the very top, Alfheim below Asgard but in the “light”, and Vanaheim and the opposite but near equal of Asgard. Near the middle was the “Middle Realms”, Midgard in the very middle with a vast ocean, Jotenheim on the far side but still in the middle, and Svartalfheim meant to be below the earth or surface of Midgard . And near the roots was the “Lower Realms”, Muspelheim deep in the south of pure heat, Nifleheim deep in the north of pure ice and the spring of Hverglemir, and Helheimat at the very bottom, the realm of the dead. 

The World Tree also has three roots with key importance, defining the deepest powers. First is the Root of Law, it sits in Asgard and drinks from Urõarbrunnr. It is the root of destiny. The Norns, Urd, Verdandi, and Skuld who represent Past, Present, and Future water the root with sacred silt. The Well of Urd is a well that the Norns use; it’s basically a pool of Pure Probability. Every day The Norns carve runes into the trunk of the tree, which writes the laws of the universe, and also water the root with the Well of Urds water. This keeps the root and therefore the upper realms stable and ordered in the universe. 

Second is the Intellectual Root, it sits in Jotenheim deep in the frost and mountains. It dips into Mímisbrunnr or Mimir’s Well. While the Law root is about destiny, this root is about ancient memory, what has happened, and the fundamental secrets of the universe. The well is guarded by Mimir, who is so saturated in the wells water that he is the wisest being in existence. 

Third is the Life Root, it sits deep in the frozen and primordial depths of Nifleheim. It dips into Hverglemor, the bubbling spring that existed before the world was made. It is where the eleven primordial rivers that form the Eitr life essence are formed. It is guarded by a massive dragon/serpent named Niõhöggr, who forever gnaws on the root. 

Beings on the world tree explained:

There are also multiple beings that live in the world tree. They would be considered primordial, above the normal world including the gods. 

Starting from the bottom of the World Tree is Niõhöggr, a giant serpent like creature that is infinitely hungry. He spends his entire life gnawing on the third root of Yggdrasil, the Life root. By chewing on the root he is slowly killing the universe. He is the personification of entropy, the idea that everything eventually breaks down and dies. He isn’t a mindless beast, he is fueled by malice. He has a rivalry with the Eagle at the top of the Yggdrasil. He is also one of the few beings that survives Ragnarök. Once the great battle is over, he flies over the battlefield. He is described as bearing the corpses of the dead in his wings. He cleaned up everyone that died in Ragnarök to clear it for a reset. He also goes to a place called Náströnd, a neighboring realm of Helheim. Instead of normal grey quiet Helheim, Náströnd is for the truly vile, oath breakers, murderers, adulterers, etc. It’s a massive and terrifying building made of living venomous snakes that drip poison from the ceiling. Niõhöggr chews on the bodies of these vile people. 

In the middle of the tree is Ratotaskr. He is a squirrel that runs up and down the tree forever passing gossip to the Eagle and Niõhöggr. The Eagle and Niõhöggr may not be able to talk for sure and definitely can’t hear each other, Ratotaskr makes up and/or exaggerates everything to make them angry at each other. It’s believed that if the Eagle and Niõhöggr didn’t have tension towards each other and the tree then the tree may not hold together. 

At the top of the tree is a giant unnamed Eagle, he represents vision, wisdom, and perspective. While Niõhöggr is in the mud of the roots, the Eagle is in the light of the Upper Realms. Since he is at the top of all the realms he can see everything in the nine realms all at once. Also, between the eyes of the Eagle is a hawk named Veõrfölnir. He is meant to be like a zoom lens for the Eagle. If the Eagle already can see everything in all the nine realms, the hawk can see any small details the Eagle might miss somehow. The Eagle is in an eternal rivalry with Niõhöggr, and their tension, fueled by Ratotaskr, holds the balance of the tree. The Eagle is described as very knowledgeable and has sharp insults to get under Niõhöggr’s skin meaningfully. 

‘Dahmer – Monster: The Jeffrey Dahmer Story’ review

By: Amir Salaad

WARNING: This review has spoilers and talks about some scenes of the film.

‘Dahmer – Monster: The Jeffrey Dahmer Story’ is a crime drama mini series made by Ryan Murphy and was released in 2022. This show follows the life of one of the most famous serial killers in history and the people he hurt. This series is rated TV-MA, because it has some violence, gore, sexual content, and some other disturbing parts.

Jeffery Dahmer is a quiet and awkward guy living in Milwaukee who is doing horrible things secretly in his apartment. He targets young guys and even though his neighbor, Glenda Cleveland, keeps calling the police because of the smells and noises coming from his apartment, they never do anything.

The show starts with Dahmer’s final arrest but then it goes back in time to show his childhood and how he became a monster. It’s different from other shows because it focuses on the victims and their families instead of just making Dahmer look like a main character. 

As each episode of the series continues, the person watching gets to see how many times Dahmer almost got caught. One of the most frustrating parts is when 14-year-old Konerak Sinthasomphone escapes the apartment, but the police walk the boy back inside because they believed the lie Dahmer told them being together. The tension gets higher and higher as you see the families struggle to get justice while the police just ignore them.

The closer you get to the end of the series, the more you see how much damage was done to the whole community, not just the people that he killed.

The character development is also what sets this show apart from the rest. Evan Peters, who plays Dahmer, is great at the role. He acts weird and sometimes it’s hard to watch. Niecy Nash also gives a great performance in the show as she plays his next door neighbor Glenda Cleveland. She shows how mad she is at the fact that the police don’t really do anything to Dahmer when Konerak manages to escape. He lies to the police and takes him back inside his apartment. One thing this show does a good job at is showing this part of Dahmer’s life because from here you can see how insane it is that he was allowed to just get away with it by lying to the police. And they chose to believe Dahmer over Glenda.

To be honest, watching this really opened my eyes. It’s actually scary how someone could get away with so much just because the police didn’t care about some of the neighborhoods. Like for example, Glenda literally lived right next door and called the police so much to tell them about Dahmer, but they didn’t listen to her. It made me think about how true crime isn’t just entertainment and that these were real people’s lives that got ruined.

Evan Peters was definitely the best choice they could’ve made for this role because he made the character feel human but still totally terrifying. He just had that uncanny look. The ending where he finally gets killed in prison doesn’t even feel like a good ending because I got left thinking about all the people who could have been saved if the cops actually listened.

It’s a very heavy and emotional show, but it’s worth watching if you want to see a different side of Jeffery Dahmer’s story.

I would give ‘Dahmer – Monster: The Jeffrey Dahmer Story’ an 8.5/10. It’s available to watch on Netflix.

Pike Place Market 

By: Alexsia Williams

Two summers ago, in July, 2024, me and my family took a trip to Seattle, Washington to visit some of my dad’s  family. Given that this had been our first time going to Seattle, my dad made an itinerary of all the popular places to visit in Seattle. That included the Space Needle, the Seattle Great Wheel, the beautiful hiking trails, and most importantly Pike Place Market. When first  arriving there I was taken aback by how crowded it was and the amount of people, but then as we started walking around I realized why Pike Place is so popular and one of the absolute best markets in the U.S. 

Pike Place Market was opened in August of 1907, and was opened to combat high produce prices. Thomas Revelle, who at the time was Seattle’s city councilman, initiated the idea to allow the farmers to sell directly to consumers, bypassing middlemen who had increased onion prices. With its opening in August, 1907, the market immediately became successful.

Although there were many years of success and compliments that the market had achieved, the positive also came along with the negative. The sanitary market building, which was the first purpose-built permanent structure within Seattle’s Pike Place Market, burned down days after the bombing of Pear Harbor. In April 1942, the market had  lost most of its farmers due to the interment of Japanese Americans during World War II. 

Despite some challenges and rough patches that the market had to confront, moving forward in later years, the market moved in a positive direction. This included being renovated in 1975, to the Pike Place MarketFront grand opening celebration which was held in 2017.

Every year over 20 million people visit the Pike Place Market and that population contributes to the market’s $26 million in operating revenue. 

There are over 500+ vendors, which include 220+ independently owned shops and restaurants, 180+ craftspeople, and 70+ farmers. 

As someone who has visited Pike Place twice on two different trips, I recommend people to visit Pike Place Market, because of how amazing it is.     

‘Resident Evil Requiem’ review

By: Weston Halgunseth

Warning: This review contains spoilers

‘Resident Evil Requiem’ is a crazy new game. It manages to mix scary moments with the kind of fighting that you would find in games like ‘Doom’. What makes it special is how it uses 2 different characters to tell its story. This keeps the game feeling new and exciting from the beginning to the end. If you love good jumpscares, epic boss fights and crazy lore this game is exactly what you need to try.

The feel of the game

The coolest part of Requiem for me is that you actually get 2 games in one basically because of the 2 main characters Grace and Leon.

When you are playing as Grace most people choose to play in first person POV. Grace isn’t trained at all and is only an FBI blood analyst that was in the wrong place at the wrong time. Her parts are all about just survival, walking through shadows, hiding from monsters, and solving puzzles. It was always super intense for me because every time an enemy showed up it was a jumpscare. Also, the flashlight would be very dim and most of the time unusable. Pair that with the low ammo and the low supplies for crafting and it makes a good mix for a survival horror game.

Then with Leon’s POV most people choose a third person POV. Leon is experienced in bioweapons and knows how to deal with them with 20+ years of experience. Leon is strong, fast, and smart even though he’s infected carrying heavy weapons such as a shotgun, rifle, sub machine gun, etc. Leon also shows his strength when he’s fighting things 2-3x his size with only basic weapons and an axe, and he also shows his strength with his ability to parry almost anything to a simple punch to a car. All these things together makes his parts feel like a perfect fighter game with a hint of horror.

These two POVs make a perfect mix for a game showing experience, skill, and aging; giving the game a rocky feeling.

Aspects of the game: A world that looks and sounds real

The game looks beautiful in a dark, creepy way. It takes place in the ruins of Raccoon City after its bombing 20+ years ago and its details in the atmosphere are impressive. You’ll walk through streets with vines growing up broken buildings, and rain puddles reflecting showing the details and thought put into the game.

But the sound is what actually kept me up at night. You can hear the wind whistling through broken glass, heavy thuds of footprints on the floor above you giving you a smooth gameplay. An enemy called “the girl” stalks Grace through a hospital. She doesn’t scream or anything loud she just whispers and mumbles when chasing you. Hearing her sounds coming down a hallway is terrifying. 

Why it’s worth your time

The story lasts about 15 to 18 hours which feels just right because most games like this are short but this game ran on for so long it made me feel like this was multiple games. While you do repeat a lot of the same areas a lot, there are a lot of moments where new enemies show up so the player isn’t bored of the same area while keeping them on their toes.

‘Resident Evil Requiem’ is a gem. It’s rare to find a game that is a terrifying experience and a fun action game at the same time without feeling boring, but this game nailed it. Other games that have done this are ‘Doom’, some Roblox games and that’s about it because it’s just so rare and hard to make a game like this. 

My personal review

If I had to rate this game on a scale of 1-10 I would simply give it a 9/10 just because the fact the game looks and feel are something I have never seen in any other game from things like simple decay on furniture to the entire city. The look of ruins being portrayed perfectly makes the game perfect, also the lore makes fans of ‘Resident Evil’ happy because there is so many Easter eggs from earlier games such as ‘Resident Biohazard’, ‘RE3’, etc with things like the collectibles to Mr. X and Mr. Tofu which is a playable character in ‘Resident Evil’. 

My favorite character 

My favorite character is Grace even though it was fun to play Leon it was fun to have a game so good at showing the horror side of a game so well. 

Scariest part

I think the scariest moment of the game was with the beginning of the hospital with “the girl” stalking or chasing you and you’d have to run into the light to be safe, and all around just a horrifying part of the game. 

Least favorite thing

My least favorite part of the game is at the end when Zeno, a look alike of Whesker was about to fight Leon, but lost his powers and then getting taken out by Victor Gideon. I didn’t like how we didn’t get to fight Zeno. I wish I could but I understand why they choose to do that to show the new anti-virus to us.