Category Archives: Entertainment

‘As Long as the Lemon Trees Grow’ review

By: Maggie Hong

‘As Long as the Lemon Trees Grow’ is a historical fiction novel by Zoulfa Katouh. It takes place during the Syrian Revolution, following the main character Salama as she fights for love, peace, and a way out of her wartorn country.

Salama is 18 years old and has only one year of pharmacy training, but she works every day as a surgeon at the hospital in Old Homs. She treats bombing victims, people caught in sniper fire, and children who had the misfortune of playing on a street set to be the next site of revolution. As these experiences shape Salama’s worldview, they also skew her perception of reality. She wants to escape Syria, but can’t bring herself to abandon her family, her history, and her country.

Katouh’s writing is lyrical and vivid, lacing the story with the scents of lemons and smoke on every page. Characters are strong and nuanced, speaking with unique voices and formed by pasts which are slowly revealed throughout the novel. As Salama survives war and tragedy, her relationships with Layla, her best friend, and Kenan, a boy she was almost engaged to, deepen and twist in expert form.

I cried, laughed, and learned as I read this book. Its final plot twist left me at a loss for words, and the book as a whole renewed my hope in the world and the ability of humans to survive.

This book is especially relevant now, as Syria enters a new phase of its revolution. With the fall of the Assad regime in December, the world is watching a victory for freedom.

‘As Long as the Lemon Trees Grow’ is an enthralling and beautiful reminder of how far we’ve come, and why it matters.

This book is definitely a favorite of mine, and I’d recommend it to anyone who loves historical fiction or a chance to slip into a new world. I would give this book a 9/10.

Fast food controversies

By: Ian Larson

Fast food companies have had their fair share of controversies. They have had problems with their food, leaders, ads, and more. Controversy can ruin companies completely, but these chains are still popular today.

McDonald’s had a controversy once because their coffee was too hot. A woman sued McDonald’s for almost 3 million dollars over their hot coffee being too hot. This case actually became pretty popular because of how ridiculous it sounds. It turns out that multiple people were actually injured because of how hot the coffee was. Stella Liebeck, the woman who was suing McDonald’s got 3rd degree burns from spilling the coffee and actually got hospitalized. McDonald’s decided to lower how hot their coffee is served to prevent future injuries.

There were people claiming that Taco Bell’s beef was only 35% meat. This would mean that their beef wouldn’t actually be beef according to USDA standards. However, Taco Bell quickly disproved these claims in their marketing, but this didn’t erase what people thought and they still have a reputation for fake meat.

Papa John’s is a fast food chain loved by many, but it turns out that “Papa John” wasn’t such a great guy after all. John Schnatter, AKA Papa John, was confirmed to have used the N-word on a conference call. John Schnatter decided to resign because of all of the hate coming towards him. This event scarred Papa John’s and made a lot of people think negatively about the chain.

One of the craziest controversies in fast food history was Krispy Kreme making poor choices with the letters they used. The donut shop Krispy Kreme decided to create a donut decorating club in the UK that they called the “Krispy Kreme Klub”. They promoted it to people calling it “KKK Wednesdays”. The abbreviation “KKK” is more often used to refer to the Ku Klux Klan, a hate group in the US. This promotion was made in the UK and was definitely unintentional but still was a very bad look for the company.

The most popular mall in America

By: Isabel Strack

Image generated with securly.com

The most popular mall in America is the Mall of America. This mall has endless options to shop with 520 stores. There are also many different places you can eat with 50 different restaurants.

They have great entertainment including a movie theater, an aquarium, escape room, Crayola Experience, and an amusement park inside the mall. The amusement park has 24 rides including a roller coaster that goes around the enclosed atrium of the mall. The aquarium holds 1.2 million-gallons and has sharks, stingrays, giant sea turtles, and many other creatures. There is a glass tunnel that can go from one end of the aquarium to the other, which is around the same length as a football field.

The Mall of America is huge so in case you ever get lost they have these directories that show you where to go.

Here are some more facts about the Mall:

  • The Mall of America can also be called the MOA.
  • The MOA is the largest mall in the U.S. it has more than 2,779,242 million feet of shops, entertainment, and restaurants.
  • This mall is one of the most visited tourist destinations in the world, as it annually attracts over 40 million visitors.
  • It first opened in 1992, which was on the site of something previously called Metropolitan Stadium, where the Minnesota Vikings and Twins teams once played.
  • Around 4 out of 10 visitors that go to the Mall of America are tourists. Almost more than twice as many people as the world’s largest amusement park, the Magic Kingdom at Walt Disney World have visited the MOA.

Some of the original plans for this mall included an indoor submarine ride and a convention center, but all of these plans later were eliminated due to cost. It was co-developed by the Ghermezian family who lived in Edmonton, Canada. This family also developed the largest shopping mall in North America called the West Edmonton Mall.

The MOA is very large so if you’re visiting it might be nice to request a free visitors kit before you go.

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JOYSTiCK Non-Review: Will the Nintendo Switch 2 result in a 2nd US Civil War?

By: Daniel Kendle

*Note: The following is a satirical take on the release of Switch 2 teaser.

Photo of Elon Musk by Debbie Rowe via Wikimedia Commons

WASHINGTON, D.C. – On Thursday, January 16, Nintendo posted a teaser for a new upcoming console, alongside the company’s international affiliates. Roughly 2 minutes in length, the video showcased the Nintendo Switch 2: a successor to the soon-to-be 8-year-old system of the same name.

Notable for both its physical and internal upgrades, many astute fans of the original Switch have noted its needed – albeit simple – updates to its older brother. While controversies have risen due to these occasionally-minor changes, many have agreed upon feeling relief and excitement about the console’s acknowledgement. A follow-up direct, focused on software is slated for April 2, 2025.

Around the same time, however, came the inauguration of now-president Donald J. Trump, seceding the former Joe Biden. Also mired in controversy, the election’s collision course has coincided with the console’s public reveal, leaving some to connect the 2 in various ways – most of all, the Presidents.

“I saw [the trailer] the Friday after – yeah, it was cool,” said Trump, immediately following a press conference in Atlanta. “I was like, ‘Vance, did you see this?’ And he was like ‘Yeah,’ and we fist-bumped. I dunno, man […] but I thought the new Joy-Cons were sick. Larger, too. I was talking to Joe ‘bout it a week later; he was tripping too. Did these (gestures) hand…things. Yeah. I was like, ‘Hunter would love this,’ and he laughed, and agreed. Hunter loves Mario; he’s so cool.”

Now-former President Biden was also open to an interview.

“Donnie and I had gotten off a meeting when the trailer dropped; some real good [explicative]. I was less enthused at first, really: I saw Donkey Kong’s new redesign during the ‘Mario Kart’ segment and was like ‘Damn, this too?’ Then Trump came over to my place and we played ‘8 Deluxe’ for a while…felt good. Felt better. Kamala was excited, too – did a backflip over her desk. Favorite reveals? Shoot, uh […] like, maybe the, tch, backwards compatibility? Y’know, being able to play my Switch library at launch is a treat. Gotta do a run of my favorite, uh, Switch game: ‘Balan Wonderworld’.” (Note: immediately following the latter-most statement, former President Biden was lobbed in the head with a snowball).”

While these 2 men proved satisfied with the new system’s reveal, other political figures – including some close with the country leaders – were less than optimistic about the trailer.

“It’s [explicative], pardner,” said Elon Musk, in the process of bathing himself with the blood of a sheep when we interviewed him. “Jus’ trash all-‘round. I’m happy for…you know, I’m happy fer those excited, but like, really? After 8 years o’ buildup, we git some gall-darn magnets for them controllers?! Y’all need some bett’r standerds. Rattlesnake tumbleweed cactus.”

With the division with Trump’s republican cabinet apparent, some citizens question whether or not a feud will brew from inside – and possibly spill out into the rest of the US. It’s been close to 200 years since our country’s first Civil War, and in our current day and age, political events and conspiracies have led to heated debate between sectors of the 50 states.

Whether or not the Nintendo Switch 2’s existence will culminate in a new Civil War is yet to be said, but until then we can only speculate, both on the system and our country’s political affairs. Only 1 thing’s certain, however: if this new console has any form of Joy-Con drift again, I think the nukes are gonna drop.

How “Brainrot” and “Doomscrolling” affect your brain

By: Karl Salkowski

(Image credit: freerangestock)

Oxford has recently announced “brainrot” as the word of 2024. But what is brainrot? Well, the dictionary defines brainrot as “the supposed deterioration of a person’s mental or intellectual state, especially viewed as the result of overconsumption of material considered to be trivial or unchallenging”.

The term brainrot is not a recent term. The word has been used for over 20 years. Originally, brainrot was used to describe the use of email. According to Theguardian.com, email’s “constant cognitive overload had a more negative effect than taking cannabis, with IQs of participants dropping an average of 10 points.” If email can have such drastic effects, it’s hard to imagine how damaging short form online content and electronic devices such as smartphones can be.

Over the past couple of years more and more information has come to light about the effects of consuming large quantities of short form content. Institutions such as the University of Oxford and Harvard Medical School have found that consuming this content in large quantities can shorten our attention spans, weaken memory, and mess with our cognitive processes.

According to Dr. Gloria Mark, a professor at the University of California, attention spans have drastically shortened over the past 20 years. In 2004 the average attention span was 150 seconds, by 2012 the average was 75, and by 2018 it was down to 47 seconds. This massive decline is partly due to the rise of social media.

According to Theguardian.com, the average Gen Z teenager in the UK has an average screen time of somewhere between 5 ½ and 6 ½ hours every day, with the average adult spending 4 hours online every day.

Doomscrolling is a somewhat newer phenomenon. Doomscrolling is defined as, “the excessive consumption of short-form videos or social media content for an excessive period of time without stopping.” The term began to gain popularity in 2020 partly due to the COVID-19 pandemic.

Doomscrolling is a form of internet addiction. An estimated 31% of Americans doomscroll on a regular basis. This increases greatly among young people with an estimated 51% of Gen Z addicted. Social media plays a significant role, allowing users to infinitely scroll through short form videos uninterrupted.

Multiple medical institutions have found that doomscrolling can worsen depression and anxiety. Overall, doomscrolling and brainrot have contributed to worsening mental health among teens and adults. It might be time to put down your phone.

If you want to learn more about the effects of social media, please go to:

JOYSTiCK Reviews Ep. 15 ‘Portal’ – Holes in Logic, Logic in Holes

By: Daniel Kendle

(This article was written a week prior to the events transpiring in the ‘Super Smash Bros. Ultimate’ article. Spoilers are also included).

Hey guys, welcome back to JOYSTiCK Reviews, and by golly-gosh, I sure do love being currently alive and free! It’s such a benign feeling; it’s as if I have… rights. Hope nothing changes within the next few days to possibly reverse my current elation.

Of course, the subsequent step to continue this high is to find a way to break apart reality so that way I don’t have to let my mortal form hold my soul hostage from true joy. Now, normally someone like me, Mr. Whatshisname, should go about this through, say (chuckles), the irreparable-breakdown of known physics or whatever, but unfortunately for still-human me, that’s not possible. So, I suppose I’ll have to compromise through virtual simulation. What am I talking about? Why, it’s the video game ‘Portal.’

‘Portal’ is a game released by Valve in 2007, commonly-cited as among the greatest video games made during the 2000’s. The premise consists of the player character being a testing subject for a fictional Portal Gun, allowing the use of teleportation through orange and blue portals (doy). Through this new tool, the object of the game is to complete 19 levels, each with their own puzzles and hazards to overcome.

In the game, portals work as follows: the player gets up to 2 at a time, an orange and a blue portal. They connect to each other, being shot out of the gun to a nearby wall. Then, the player can walk, jump, or fall through. Momentum is carried through if entered through vertical ascension or descension, allowing for further mobility.

In addition to the Portal Gun, you can also pick up and place certain objects, jump, and press buttons. These combined features open up a plethora of concepts that’ll often make you scratch your head at first, then eventually learn and adapt to. ‘Portal’ is one of those rare games who’s mechanics differ from what the human mind is adjusted to in real life; we don’t have teleportation, and the technology present in the game is entirely fictional as of now. This means that any new player will have to take time figuring out the game’s mechanics, which is quite beautiful.

‘Portal’s’ puzzles are great, and it’s clear the developers at Valve had plenty of ideas while making the game. 19 levels doesn’t sound like a lot (and it isn’t, more on this later), but each has intricacies that require full concentration and dedication to figure out the Portal system as a whole. Heck, mastering moving and portal momentum allows skipping some parts of levels entirely, a great way to reward those who put in the work.

I do think that the penultimate level, among another few, are pretty tedious to complete, but it’s always satisfying to reach the elevator at the end of each. The final level, however, is easily ‘Portal’s’ best. To explain, let’s dive into ‘Portal’s’ story; spoilers ahoy!

The game’s plot is simple: you’re a test subject named Chell who awakens deep inside Aperture Science Laboratory. You’ve been tasked to complete 19 puzzles in order to test out their new Portal Gun, with the promise of cake at the end.

As you complete levels, the omnipotent voice over the loudspeaker becomes more and more deranged, if still playful. You also experience various strange moments throughout your misadventures – a couple of stages feature broken, disheveled holes in the walls leading to behind-the-scenes lab equipment. Bloody writing from past test subjects also appears, stating, “THE CAKE IS A LIE.”

Finally, after finishing level 19 the voice attempts to kill off the player in a room of lava, but you escape and explore the rest of the lab’s interiors. Abandoned, you’re taunted by the voice until escaping, reaching a large room where GLaDOS lives: a self-aware AI who’s been the one over the loudspeaker since the beginning. Angered by your escape, you fight, dismantling her “personality spheres” by throwing them in a fiery vat and killing her.

The game ends with the player outside after an explosion, being dragged away by an unknown robot. Credits roll after the reveal that yes, there was cake indeed, and an ending song sung by GLaDOS plays: “Still Alive”.

‘Portal’s’ story is great, if a tad simple. Simple’s not a bad thing, however – plot beats are memorable and interesting, and the game has a sharp sense of humor; very dry and occasionally dark. GLaDOS has quickly become among my favorite fictional characters, let alone video game antagonists. I highly recommend listening to “Still Alive” on Spotify or whatever, because it’s a very experimental and interesting theme for the story’s villain. There aren’t many spoilers in it, except for the fact that the game’s antagonist survives (shocker, I know).

‘Portal’s’ story and gamplay are awesome, but if there’s 1 big drawback, it’s its length. At around 3 hours, the experience is very short, even with additional external content after the credits end. I’m glad there’s a sequel, but the first game’s short time leaves it difficult to enjoy replaying; with its few levels, knowing what to do for each is easy to remember.

Despite this, ‘Portal’ is a fantastic experience, and I completely get the hype for it. For being 18 years old, the package runs well and holds up, even graphically. Hiccups in some puzzles and its runtime lead me to a fitting score of 8/10, which I think is fair.

But that’s that: I’ve been rambling for a while, so I think a nice walk is in order for me! Recently I saw a gingerbread house out in the woods; a visit may be in order for me soon. Until next time my friends, thank you for reading.

The problems in Hollywood

By: Gabriella Bell

Photo by Paul Deetman on Pexels.com

Through the many years of the rising popularity of television and film, this led to positive feedback and attention put onto Hollywood celebrities, both actors and directors alike.  While there were several good aspects that came along with the fame that certain actors gained from their roles in movies and shows, there was also a lot of negative exposure put onto actors, especially child actors. This oftentimes included instances of sexualization, (financial) exploitation, and unhealthy working conditions, among many other things.

On the topic of child actors, there are so many instances where they have been put on a pedestal and risen to fame, and continuously failed by so many corrupt aspects within Hollywood society. This often involves both the public, as well as their higher ups (directors, older actors, agents, etc.) This can be seen from as early as actress Judy Garland, who is commonly recognized for her role as Dorothy Gale in ‘The Wizard of Oz’ (1939).

In Judy Garland’s experience in her role as Dorothy alone, she was exposed to extreme body shaming from the entertainment industry. Garland was forced into a strict diet as well as medications in order to keep her working longer hours, and to keep her weight down. This contributed to her long-term struggles with substance abuse and her mental health.

Another more recent actress subjected to similar experiences could be Nickelodeon star, Jeanette McCurdy. In her memoir, ‘I’m Glad My Mom Died’, she openly discusses her struggles while involved within the industry, particularly regarding her mental health. She also touches on the financial exploitation she experienced at the hands of her mother especially, which ultimately limited the control she had over the income she was making while acting on Nickelodeon.

While these are only two examples of the problems with child actors in Hollywood, there are so many more actors who were, or are being, subjected to exploitation, sexualization, substance abuse, or body shaming. The experiences of these actors should only fuel the need to establish stricter and safer laws in order to help protect their rights more than what’s currently being done now. With more actors coming out with their own personal experiences of navigating the entertainment industry, I believe that this could further motivate stronger protections and better support systems for child actors in Hollywood.

‘Godzilla x Kong: The New Empire’

By: Samson Belihu

*Warning: This review contains spoilers

First off, let’s start with those who don’t know let’s recap what’s happened so far: King Kong and Godzilla have fought before, and it was due to multiple misunderstandings. But when Mechagodzilla was created by humans to replicate Godzilla due to the power he carries, that’s when they put their differences aside and fight as one to destroy their enemy. At the end, they separate with Kong going to the Hollow Earth, which is a hidden ecosystem deep beneath earth’s surface, while on the other hand Godzilla stayed on the surface due to the potential threat of humans in his residential area in an ancient monument.

‘The New Empire’ starts off with Kong being chased by a pack of monsters, and he gets cornered, but that doesn’t matter due to the intelligence of Kong, who has set up a trap just in case of emergency. This trap kills almost all the monsters, while the rest fled back to where they came from. That’s when we’re told King’s species is a social one, meaning they like interacting with other kinds of his own, and he has been looking for his kind. There’s an issue though: he hasn’t been able to find anyone like him for a long time.

The humans detect the movement of Kong, and that’s when they decide to check up on things.

A moment later we meet a special girl named Jia who can see and understand Kong’s feelings but feels displaced because she’s at school and not where she’s being drawn to. The reason for this is because “She’s the last living member of the Iwi tribe” who are an advanced tribe that lives in Hollow Earth.

A bit later we see that Kong has left the underground to go to the humans to ask for help. He has an infected tooth that has to be taken out, and the job was perfect for the “Best doctor in town”, who helps him. That’s when Kong decides to leave the surface again, but before he leaves, they decide to follow him into Hollow Earth.

That’s when the humans find out that Hollow Earth goes even deeper where there are many strange things and creatures, and there potentially could be others like Kong.

Will Kong find others like him to keep him company? Will Jia ever find where she belongs? You will need to watch ‘Godzilla x Kong: The New Empire’ if you want to know the answers to these questions. I think it is worth the time and would give this movie a 9/10.

You can watch ‘Godzilla x Kong: The New Empire’ on Netflix, Max and other streaming platforms.

Book recommendation: ‘Tender is the Flesh’

By: Munira Ahmadad

*Warning: This book contains graphic descriptions of violence, includes depictions of sexual assault, and contains characters that may be considered to represent anti-semitic stereotypes.

‘Tender is the Flesh’ is a horror novel by Agustina Bazterrica. The story takes place in a dystopian society where a disease causes humans to be unable to consume animal products or flesh anymore. Not that long after the event, the human population turned to cannibalism for an industrialized replacement of animal meat. This is referred to as “the Transition”.

Humans are bred for consumption identical to how animals were and are referred to as “heads”. The majority of the human product in first world countries is advertised as “special meat”, and the Transition is easier on those who have the privilege to not have to think about where and how they got their meat.

The protagonist is a man named Marcos who works directly in the industry who struggles with his relationship with his wife after the death of their baby. At his job, Marcos was given a first generation pure female head as a gift.

The novel aims to comment on the bleakness of real life society with how the Transition impacted marginalized groups first and the hardest. The message wasn’t that eating meat is bad, but it prompts the readers to consider their own internal ethical conflict and how we oftentimes think around discomforting knowledge and try to disregard it.

The story parallels the real life horrendous aspects in the meat processing industry. Not only do slaughterhouse workers operate in physically dangerous environments, the mental toll of having to constantly disconnect with what they are doing leads to emotional dissonance, and the abusive workplace causes slaughterhouse workers to often turn to maladaptive coping mechanisms according to the National Library of Medicine. The majority of slaughterhouse workers are people of color both in the book and in real life. Slaughterhouse employees are mostly migrants in real life, making up 70% of the workforce in the UK.

I recommend Bazterrica’s novel to anyone who enjoys splatterpunk horror in particular, but I would say that it’s relatively grotesque with its descriptions, and some readers might find it excessive enough for the book to be put down.

The real reason some students use AI

By: Nathaniel de Sam Lazaro

In the educational world today, much is made about artificial intelligence (AI) and how it could be used by students to cheat in their classes. 

By using AI, students are able to create work with far less effort than if they did it themselves, creating a well warranted fear amongst teachers that their students may be using AI to cheat by passing off AI generated work as their own. Not only is this academically dishonest, it actively hinders the student’s education. This fear among educators has been exacerbated by the increasing difficulty of differentiating work made by AI from that made by students.

Personally, I have never used AI to cheat, though I will admit to having intrusive thoughts of doing so from time to time. This thought comes up whenever I am struggling with an assignment, telling me that I could perhaps earn the same grade more easily, without doing any work. 

The reason I’ve never given in is not out of a fear of being caught or some compulsion to blindly follow rules, but because I know that by doing so, I would be hindering my own education. I wouldn’t be gaining the knowledge or skills that I would have if I were to do the assignment myself. This mentality is what has prevented me from giving in to this urge. But this made me realize that students who do use AI are doing so because they don’t value their own learning, only valuing the grade they earn in the class.

I was curious about what other people’s mentalities toward this were, so I asked some of my friends the following question: “If you could have AI do some or all of your assignments, knowing that there was no chance you would ever be caught, would you do so, and why?” Their responses intrigued me. 

Some people told me that no, they wouldn’t use AI in any cases, because they wouldn’t learn without doing so. This is similar to my mentality, and everyone seemed to agree with this in at least some of their classes. Some friends of mine stated that they would do so for certain classes, since they thought that those classes’ material didn’t matter for their planned careers. In other words, they saw no value in these classes other than to pass them, moving them closer to graduating. 

How does this happen, that these students don’t see any value in their learning except to pass a test, to get good grades, to get into college, and to start their career? They aren’t born this way. Young children have an endless amount of questions on their mind. They are naturally curious, ask deep questions, and annoy their parents by constantly asking “Why?”

By contrast, High School students only seem to see school as a transaction to get to where they want in life, and gain the information taught for the purposes of passing a test and getting an “A”. What happens that takes this natural curiosity out of our students between when they start elementary school and when they get to high school? What drives these students to use AI to pass their class, while they are missing out on learning and skills they would gain by doing their work on their own, missing out on the answers to the deep questions they asked when they were a child?

I think the answer is that our education system, and society as a whole, emphasizes grades above all else. If I could use AI and get the same grade, why not do so? Yes, I would be missing out on learning, but that doesn’t matter if all that I care about is my grade. In the above hypothetical, there are no consequences for using AI. One could get an A without doing any work on their own. In order to choose not to do so, a student would need to value learning, knowledge, and curiosity in and of themselves in order to get the most out of their education. Unfortunately, what is usually valued most by parents, educators, colleges, and society as a whole, is simply a letter on a piece of paper or computer screen. And in many cases, the allure of that letter grows to outweigh or even destroy any value one may have placed on what it is supposed to represent.