Does T.V. rot your brain?

Most people, if they have ever looked at a T.V. for too long, have been told that it would rot their brain. But does it really rot it? Well, it turns out your brain isn’t going to rot like a fruit, but there is evidence of it being harmful to your brain when you are young.

According to an article on Scientificamerican.com  watching T.V. at a young age, for prolonged amounts of time, can increase the chance of the child being more antisocial, obese and of having mental health problems. Also, “Previous studies have shown that for each additional hour of television watched in childhood, the odds of developing symptoms of depression increase by 8 percent and the odds of being convicted of a crime increase by 27 percent. And other findings suggest that for every two hours watched in one’s youth, the odds of developing type 2 diabetes increase by 20 percent.”

So, it does seem like watching too much T.V. can lead to some major problems later on in life, but in a recent study they tested pairs of siblings to see any genetic correlation between a person and T.V. The test showed that there seems to be a correlation between people’s genetics and T.V. In the article, they said, “Children with increased predisposition toward aggressive behavior may be more drawn to TV.”

“Similarly, those who are genetically inclined to depression or obesity may be more likely to spend their free time watching T.V. in the family room rather than shooting hoops on the basketball court.”

So, there’s evidence that the problems found in the original research would have happened anyway because that’s in their genetics.

The answer to the question of if T.V. rots your brain or not, seems to be that T.V. can have harmful effects on your brain if you watch it for too long at a young age, but also whatever might happen to you because of watching T.V. might happen to you anyway.

For more information, please visit:

https://www.scientificamerican.com/article/does-tv-rot-your-brain/

History of home video game consoles

Video games started to slowly get more popular in the mid, and end of, the 1900’s. But originally they were played on computers, until 1972, when the world was introduced to the Odyssey, by Magnavox, the first home console video game system. Slowly though, the hype for the system died because of how basic it was.

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The next big video game console to be released was the Atari 2600, from Atari, which began the second generation of video game consoles.

But then, in 1983, due to the competition against computers, and low quality over hyped games, the video game console market crashed in America leading to the bankruptcy of many video game companies.

The video game market in America recovered with the release of the Nintendo entertainment system (NES), and the robotic operating buddy (R.O.B). To get consumers to buy the original NES, it was marketed as a toy with the inclusion of R.O.B.

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With the release of the NES, they also released many important video game franchises such as Super Mario (originally from the Donkey Kong arcade game), and Legend of Zelda just to name a few.

Then, in 1989, Sega released the Genesis to compete with Nintendo after their last console, the Sega Master System, couldn’t compete with the NES. With the Genesis being a stronger system (being 16 bit over the NES being 8 bit), having good marketing, and releasing the game Sonic the Hedgehog, Nintendo and Sega began the first console war.

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With the release of violent video game series such as Street Fighter, and Mortal Kombat Sega created the entertainment software rating board (ESRB) rating system which is still used today. Nintendo then released the Super Nintendo Entertainment System (SNES). But the Genesis, having been released before, and for other reasons, had jump started ahead of the SNES.

With further advancements with technology the video game market was hit with the first true 3D games with the 5th generation of consoles. It began with Sega releasing its 32 bit console the Sega Saturn. It was the first video game console to use CDs instead of cartridges.

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Then there was the PlayStation which was the first console that Sony had made. It was created after a failed attempt of an add on to a Nintendo console for discs. It was cheaper than the Saturn and was the most popular console for the fifth generation.

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The last console for the 5th generation was the Nintendo 64, which hinted in its name that it was a 64 bit console. It still used cartridges, which were technologically inferior to CDs, but even so, it still had many critically acclaimed games. It wasn’t good enough to beat the PlayStation though.

During the sixth generation there were 4 big major consoles released. The PlayStation 2, the Xbox, the Nintendo Gamecube, and the Sega Dreamcast. The PlayStation 2, which was the first video game console to use dvds for games, still was on top. It was so popular it still is the best selling video game console of all time.

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The Xbox, which came from Microsoft, had some good success starting a fan base that would widely expand itself to very large numbers today. However, originally the first Xbox couldn’t compete with the PlayStation 2.

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The Dreamcast was Sega’s last attempt at a console before becoming a third party video game creator. Sega attempted things ahead of its time, such as online gaming, which did very poorly when first introduced.

Image taken from: https://www.retrogamer.net

The Nintendo Gamecube was released in 2001. Though it released games loved by fans today, it couldn’t catch as much hype as its predecessors. So, the Gamecube couldn’t compete with the PlayStation 2 either.

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The seventh generation of consoles brought with it the Nintendo Wii, Xbox 360, and the PlayStation 3. The PlayStation 3, which was able to read Blu-Ray discs, had finally found competition with the other consoles.

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The Xbox 360, had similar technical capabilities compared to the PlayStation 3. The Xbox 360 also had good internet capability, which was a score for Microsoft because they were finally catching up with Sony.

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The Nintendo Wii, being the most successful console of this generation, outsold the PlayStation and the Xbox by a pretty good amount. With its innovation with the motion controlled controllers, it appealed to a non hardcore, and family friendly, demographic. It also had video games more active then ever before

The current generation of consoles, the eighth, began with the Wii U, a successor to the Wii. From bad marketing and many other reasons the Wii U was a commercial failure.

It was followed by the PlayStation 4, and the Xbox One. Both have been very successful in their own rights, and have been re-released as the Xbox One X and the PlayStation 4 Pro to support 4K resolution gameplay.

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Nintendo’s latest console, the Switch, has been one of the most innovative thus far. Being a handheld and home console hybrid it also features a controller similar to the Wii controllers, and has been very successful due to its innovativeness. Its first party support, with multiple critically acclaimed games has also helped make it popular.

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Why is social media addictive?

By: Mateo Barrera

In recent years, social media has become increasingly more popular, with almost everyone having access to an electronic device. Because of almost everyone having an electronic, it’s really easy to get social media apps such as Instagram and Facebook because they are free.

Social media is an access point for people to get recognition from people that they know and people that they haven’t even met. But not only that, it also gives people opportunities to share their opinions to other people. Due to this, people have created a sort of addictive habit to go onto social media constantly to check others’ posts and their own.

 According to an article on The Huffington Post, the psychological reasoning behind the addiction is because  “Social media engagement has been found to trigger three key networks in the brain – the ‘mentalizing network’, the ‘the self-referential cognition network’ and the ‘reward network.’”

The use of the mentalizing network is important because one of the sections of your brain that is being used in the mentalizing network, the dorsomedial prefrontal cortex, is used to basically help us judge how people are, through looking at them, and “has been the reason we exist today.” So, the use of this section of your brain is super important.

The self referencing section of your brain is used because on social media a lot of the time you are talking about yourself, so it is clear to see why it is used.

The reward network of your brain is triggered during the use of social media because the people who post on the platforms get a sense of reward from their friends and other people liking the things that they have posted. This feeling is a lot stronger when you are a teenager because one of the sections of your brain connected with the reward system, the nucleus accumbens area, is connected to “exaggerated” feelings of pain and pleasure. And this is why it is a lot more common for teenagers to use social media than adults, or at least feel more feelings towards the things that they post.

 

Why are books usually better than their movie

By: Mateo Barrera

The movie version of a book usually is made after the book has had major success. This has happened to many books including the Harry Potter series, the Percy Jackson series, and the Maze Runner series to name a few.  All of these movies have been super successful, take Harry Potter for example, which grossed 7.7 billion dollars in 2012, after The Deathly Hallows Part 2 came out. However, a lot of movie versions of books don’t quite meet the expectations of the people who read the book. Here are some of the reasons that cause that.

The characters and their actors

One of the major parts of books is giving the basic description of a character, but also letting readers imagine how the characters look. However, an actor can’t always look exactly like the character in the book. For this reason readers will often believe that the movie will be an inaccurate representation of their favorite characters.

They change the original story

In some movies they change the original story to something else, add new things that never happened in the book, or cut scenes from the original story. This can either be good or bad, but in some cases it is bad. It’s bad because sometimes people want to see their favorite scenes from a book put onto the big screen, but then it turns out it has been cut out of the movie entirely. Sometimes when they add or cut things it creates plot holes in the story.

Characters thoughts

Probably the biggest reason for a book being better is the inclusion of a character’s thoughts. Books include thoughts to make characters’ actions make more sense, add extra detail to a character’s feelings or emotions, and also to make the story continue without just missing a bunch of important things. But in a movie, the inclusion of a character’s thoughts never really happens because it can ruin the pace of a movie and the mood, and make a movie really dull and boring. Because of this, you can really only tell a character’s emotions and feelings from their facial expressions, body language, and how they speak. This makes it hard to tell how a character is truly feeling.

All of these reasons usually end up making the original book better than their movie counterparts.