‘Sky: Children of the Light’ game review

By: Annika Getz

‘Sky: Children of the Light’ is an open-world, indie adventure game, available in the App Store, on the Nintendo Switch, and on the PS4. It was developed by thatgamecompany, a company famous for it’s indie explorer games, the most well known of which being ‘Journey’, which was released in 2012. ‘Sky’ was originally released for iOS in 2019. ‘Sky’ has a rating of 4.5/5 on Google Play, and 4.8/5 on the Apple App Store.

The main goal isn’t to “beat” the game, in fact, there’s not really a way to beat it at all. The game is simply about exploring, and communicating with other players. Throughout the game, you search for what the intro calls “fallen stars” which are spirits scattered throughout the map.

The lore of the universe is a bit ambiguous, though enjoyable nonetheless. The spirits are beings trapped in statue-like forms. Your objective is to find them, experience one memory of theirs, and learn from them. From each spirit, you learn a new action, such as hugging, clapping, waving, etc., as the game progresses, the actions get more complicated and fun. You can learn to flip, play hide and seek, blow kisses, and more.

There are also figures made of pure light in many places on the map. When you find these spirits, you receive wings. The more wings you get, the longer you can fly for. There are also options to customize your character’s outfit the more you progress.

There are seven realms in the game, the first being “Isle of Dawn”, the second “Daylight Prairie”, the third “Hidden Forest”, the fourth “Valley of Triumph”, the fifth “Golden Wasteland”, the sixth “Vault of Knowledge”, and the seventh “The Eye of Eden”. Eye of Eden is the final and most difficult part of the game, and the first time you face a real life-or-death situation (there are similar perils in the “Golden Wasteland” area, but it’s less high-stakes).

Overall, I think this game is great, the visuals are beautiful, and the music and sound effects do a great job immersing you in the world. The large scale of the map, and frequent editions of new seasons keep you from getting bored too quickly. The concept, though mysterious, is intriguing and enjoyable.

My main critique is that the controls aren’t the greatest. I’ve only ever played on a touch-screen, so I can’t speak as to what it’s like on the Switch or PlayStation, but as far as mobile devices go, I and others find it to be difficult to control. Moving your character, and moving your perspective, is basically the same movement, just on different sides of the screen which makes it difficult to control your movements at times.

Overall, this is a game I’d highly suggest to anyone looking for a calm, and visually beautiful adventure game: 4.5/5.

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