Tag Archives: minecraft

JOYSTiCK Ep. 16: ‘A Minecraft Movie’ – Jock’ the Block

By: Daniel Kendle

The ‘Minecraft’ movie, formally known as ‘A Minecraft Movie’, is a 2025 film released by Warner Bros. Pictures, Legendary Pictures, and Mojang Studios. Directed by Jared Hess (‘Napoleon Dynamite,’ ‘Ninety-Five Senses’), the movie is based off of the popular video game ‘Minecraft.’ 

‘Minecraft’ is my personal favorite video game ever, so I’ve been…curious about its silver-screen adaptation ever since it was announced, boosted by its initial trailer’s release last year. I’m also (straightens tie) a bit of a film buff myself, so that helps a lot. So, on opening night of this year, I showed up to an AMC screening of the movie, clad in a suit and my dad’s sunglasses, ready to enter the pits and emerge back alive.

The film’s plot is pretty basic, all things considered; if you’ve seen the modern ‘Jumanji’ films, then you get the idea: people are sucked into a video game, and have to find their way back home to the “real” world. This comparison isn’t necessarily a bad one per say, but I think it’s the beginning of an all-encompassing problem this film has: identity.

When adapting a piece of media into a feature film, one must decide how faithful the adaptation must be. This is a sliding scale, with past video game movies falling all over the spectrum. For me, the sweet spot is around the middle: the film encapsulates and faithfully translates the source material thoroughly, but brings forth its own ideas as to not feel like just a 1-to-1 replica of its predecessor.

This is where ‘A Minecraft Movie’ confuses me. The film seems to strive to land on both opposite ends of the line: it wants to be incredibly-faithful, yet also be a standalone product. The movie features countless references and Easter eggs to ‘Minecraft’ and its spin-off franchises – hell, the main villain is a character from one of those spin-offs. And yet, seemingly to spite this, the plot chosen for the film seems barely interested in telling a story reminiscent of ‘Minecraft’s’ emotions, atmosphere, and world building, instead using locations and creatures from the game on a surface level.

Throughout the movie, I was having a good time – a GREAT time, even -, but never really processed the experience as an adaptation of the game I love. I’ve heard how people couldn’t believe that they were finally watching the ‘Minecraft’ movie upon initial viewing. While this likely isn’t their opinion on that matter, I felt the same, though in a negative way. This movie doesn’t feel reminiscent of its source material in any way other than literally. Throwing all of these references and characters is one thing, but capturing the spirit and vibe of the game you’re adapting is another.

For me, ‘Minecraft’ is a game that relies heavily on its unique atmosphere for its magic. In a vacuum, I’ve always described it as tender, yet haunting – the world, despite its scenic vistas and cute mobs, has always had a looming sense of isolation that prevents it from joining ‘Stardew Valley’ and ‘Animal Crossing’ in the cozy game genre. But then again, its loose structure separates it from a game like ‘Terraria,’ another sandbox game that employs a more strict and linear progression system.

It’s so unique, and is among the game’s most beguiling offerings.

This movie reminds me of a quote by Max Brooks, author of the book ‘World War Z’ (and, like, 3 ‘Minecraft’ novels; go figure). When asked about his thoughts on the book’s screen translation, he said:

“I was expecting to hate, it and I wanted to hate it because it was so different from my book, and yet the fact that it was so different from my book made it easier to watch because I didn’t watch my characters and my story get mangled…So I was just watching somebody else’s zombie movie, which was fun and intense.” – Max Brooks, USA Today

This quote is about how I feel about ‘A Minecraft Movie:’ it’s a fun ride and I’m able to put aside the original title and enjoy it separately, yet when compared to its adapted game in retrospect, it pales in comparison. I was able to enjoy my time in the theatre, but I’ve largely filtered out my memories with it. It’s over, and I’ve gained little in the process.

If you haven’t seen the clips online by now (a near-impossible task, I know), this film has some memes going around about it. Since the initial teaser, lines like “I…am Steve,” “Flint and steel!,” and most-popular of all, “Chicken Jockey!,” have gained immense notoriety since their inception. These are only a few of the movie’s impressive array of joke-quotes. The film rattles them out at nauseum, as if it’s a 9-5 for it. I can certainly see their appeal, and do find them funny – to an extent. Their inclusions have left me in the opinion that they make the film feel…hollow.

This movie, in my opinion, is set to become dated with time. Not because it has any specific pop culture references or whatever, but because of what it stands for. This is the ‘Minecraft’ movie. Forever. There’s no going back. And when you have a film whose main appeal is ironic, topical humor, there’s little chance that we’ll be as kind to it then as some of us are now.

There’s nothing wrong with liking ‘A Minecraft Movie,’ of course. Everyone has their own opinions, and as long as you aren’t hurting anyone else with your’s it’s perfectly-valid. But nonetheless, I’d like to see a strong argument for the film’s portrayal of this universe as one reminiscent of the power the original one holds.

Actually, there is 1 I should mention. Hess has stated in multiple interviews how the film’s title using “A” at the beginning is intentional, highlighting how this adaptation is only 1 of many, the others being fan creations and the like. Using “A” defines it as not the definitive ‘Minecraft’ translation, but only a single story in an amorphous narrative, one able to be shaped by anyone. I greatly-respect this decision, and believe it to be a strong counter to my thoughts on the movie’s tonal dissonance.

Still, I can’t call this a perfect bandage. Even if Mojang claims to view ‘A Minecraft Movie’ as only a fragment in a sea of ‘Minecraft’-related stories, its nature eludes this idea. Having the creators of the game supporting and developing this feature ultimately undermines this mentality. If the people who made the game, a movie’s adaptation, and also helped aid the movie’s development, that action leaves it impossible for the game studio to not be partial to this retelling of their original game. Their commitment to ‘A Minecraft Movie’ doesn’t cement it as the definitive adaptation of the game for all, but rather Mojang’s definitive adaptation of the game.

This partiality strains the director and companies’ efforts in underplaying the product’s pinnicality, causing the final result to attempt to stray from the original material’s theming and world as much as possible without becoming something new. And when that result personally feels like a poor representation of the material…my time with it is ruined.

. . .

This is likely my most controversial review yet, and I’m aware of that. I’ve mainly focused on the movie’s – and my – relationship with the game, which makes this review ripe with some of that yum-yum bias that politicians always drool over.

You’ve also possibly noticed how I’ve never even mentioned the story, characters, or VFX once! It’s a surface-level complaint, see – this whole time, I HAVE been talking about those, just in a manner less-literal than you may have expected. Yeah (grunts while flexing), back in elementary school, they called me Mr. Whatshisname the Foreshadow-er, for what it’s worth.

In conclusion, I’m giving ‘A Minecraft Movie’ a 4/10. As of April 2025, the film is playing in theatres globally.

All powers in ‘Wild Life’!

By: Julia Yang

The saga of ‘Life Series’ articles is almost coming to a close, but it’s never too late to discuss the latest season!

‘Wild Life’ is of course by far the most wild season, where every session is a different wild event! In session 7 every member was selected a random superpower! I loved this session so much that I want to explain to you every power, who got it, and how I think it connects to the person!

Grian – Copycat/Mimic

Grian had the ability to copy any other player’s superpower for 5 minutes, all he had to do was simply find and right click on a player to copy it.

Grian gave himself this power because he’s the creator of all of the “wild cards” (events), which meant he also came up with the powers!

I can go into lore to explain why this can possibly draw back to it, but I don’t want to waste your time with lore.

Cleo – Necromancy

Cleo had the ability to summon zombies back from the dead— no, like literally. She brought back all of the dead players.

Previously dead players Mumbo and Skizz came back from the grave for this session, but not as the same Mumbo and Skizz you may remember. They came back from the dead to serve the person they get summoned by, and no more than that. They each only have four hearts and listened to Cleo’s every command, no matter how hard or weird it may be.

When Mumbo and Skizz die, Cleo can simply summon them back, but they’re on a cooldown of 5 minutes.

Cleo has this power because her full gamer tag/YouTuber username is “ZombieCleo” and her Minecraft skin is literally a zombie! How could she not have this power?

Etho – Windburst

Etho had the ability to use a windburst and go up dramatically higher than the normal player and take absolutely no damage!

Although he had a mace and fishing rod which made his power extremely dangerous to be around, I don’t believe he ever landed a hit or killed anyone with it besides Gem (and Skizz, the zombie that’ll come back anyway)!

This power has absolutely no connection to Etho, but it was fun nonetheless!

Bdubs – Time

Bdubs had the ability to slow down time for about 10-15 seconds and sleep at night to make it daytime.

By “slowing down time”, I mean when he used his power, absolutely everything in the whole server would get slowed to this snail paced speed. It confused many when he used it the first time, because it affects everybody and they didn’t know who did it.

In a regular ‘Life Series’ season, all members of the server would need to sleep if they wanted to skip the night, which is impossible in a server of 18 people worried about dying and killing other members.

Bdubs hates the night time, he finds nothing good about it besides that it’s pretty! Back on the ‘Hermitcraft’ server, Bdubs can be called the “Sun God” or “Sleeping Master” because every single time it gets even close to night time, Bdubs is always there to sleep the night away using a mod. Now, in this one session of ‘Wild Life’ he can finally sleep the night away too!

Bdubs has time based powers because of his odd obsession with the Minecraft clock! He uses the clock to tell the time if it’s late and should go to sleep, and if he has one (which he usually does), it’s in his off-hand! Like a lucky charm!

Lizzie – Darkness

Lizzie had the ability to blind people and disappear for about 5 seconds.

This power was very dangerous, but Lizzie is a pretty non-pvp person so there wasn’t much to worry about!

Lizzie got this power because her full gamer tag/YouTuber username is “LDShadowLady”, it’s perfect really!

Joel – Triple Jump

Joel had the ability to triple jump. This was about it.

It doesn’t seem that good in text, but he had a lot of fun with it and it saved his life multiple times!

This power has no connection to Joel, but he enjoyed it and that’s all that matters!

BigB – Creaking

BigB had the ability to summon a small group of the Creaking mob.

He didn’t use this ability much because it wasn’t that helpful, but it was cool to look at!

BigB got this power because his whole shtick for this season was that he lived in the Pale Forest (the Creaking biome) and even had a Creaking skin! Like I said, it wasn’t useful, but man was it cool to see!

Tango – Speed

Tango had the ability to run at an insane speed.

He ran at an impossible speed to hit or kill, but it came at a price of ultimate starvation. His power was something he could toggle on and off, but insisted on leaving it on because what was the point of turning it off?

The entire server hated him in this session because he was basically unkillable and was rubbing it in everyone’s faces, of course in the end though, he did manage to die.

Tango connects to this power because Tango would like to flee more than pvp anyone! He isn’t very good at pvp and would like to avoid it at all costs, being more brains than brawn.

One of his most known catchphrases is to “flee with extra flee”!

Pearl – Flight

Pearl had the ability to jump up extremely high and fly as if she had an elytra on!

At first she thought it was just the big jump, but Grian eventually showed her that she can actually fly around. This power even came with a cool hat!

The only way I could connect this back to Pearl was that fans often thought of her as a moth because of her full name “Pearlecentmoon”!

Martyn – Super Hearing

Martyn had the ability to hear anything he could see!

If he were to hover his crosshair over a group of people from over a mile away, he could hear their entire conversation!

This connects to Martyn through lore! Just a snippet of what there is, Martyn is called a “listener” in the story that he has made for the series, which is perfect for his power!

Scott – Mob Morph

Scott had the ability to transform into (almost) any mob!

As long as he could click on it, he could transform into it!

This power doesn’t exactly connect to Scott in any way, it was actually given to him because it’s a passive power and he was on his green life which meant he couldn’t kill anyone, thus getting a boring power.

Ren – Player Morph

Ren had the ability to transform into any player on the server!

As long as he could click on the player, he could transform into them, skin and name tag!

You could say this power connects to Ren because he’s a theater kid and loves to role-play and act! Ren loves storytelling and playing as characters; this power couldn’t have been more perfect.

Jimmy – Invisibility

Jimmy had the ability to go invisible!

All he had to do was press a button and he could go invisible for an infinite amount of time!

This one I don’t believe can connect to him in any way, but he had a blast using it!

Gem – Astral Projection

Gem had the ability to go into spectator mode and talk to ghosts!

When Cleo’s zombies, Mumbo and Skizz, aren’t walking around in the overworld, they’re flying around as ghosts where Gem can then have a conversation with them.

I personally can’t connect this to her in any way, but I’m sure someone can, considering the lore behind her character!

Impulse – Teleportation

Impulse had the ability to teleport and swap places with another player using that same teleportation!

Anywhere he could see, he could teleport to, but to swap teleport with somebody, he had to be very precise about where his crosshair was because if they’re not right on the crosshair, he could miss which could be a vital mistake.

Impulse has nothing to do with teleportation, but he did manage to kill tango!

Scar – ???

Scar had the ability to sit on anything— including on other players’ shoulders, and hit players with a knock back of like 10 blocks!

This power couldn’t really be given a name because obviously they’re two very drastically different things, it was more so given to him so he could enjoy himself!

This once again can’t be connected back to Scar, but he had loads of fun with it.

I do believe these are all of the powers, and how they may connect to their corresponding person! The ‘Wild Life’ season is over, and so is my collection of ‘Life Series’ articles.

I bid you all adieu!

‘Hungry Hermits’ A game by Tangotek made in Minecraft!

By: Julia Yang

Tangotek, otherwise known as “Tango” for short, is a Minecraft YouTuber most known for being on the ‘Hermitcraft’ server. ‘Hermitcraft’ is currently one of the most popular SMP’s around the Minecraft community along with others such as ‘Lifesteal’ and the ‘QSMP’.

Tango enjoys making a variety of games on ‘Hermitcraft’; one of his most successful and loved ones being in season 9 called ‘Decked Out 2’. All of these games are made in a vanilla survival world usually over the course of a couple of months, to a year, based on the complexity of the redstone.

Tango always streams the process of making the games live on his Twitch channel as he can get tips from his very intelligent viewers in the chat. They’re a huge help at solving bugs and coming up with unique ideas, making his life just a little bit easier.

His most recent game, only to be finished and opened to the rest of the server on December 6th, is called ‘Hungry Hermits’. ‘Hungry Hermits’ is based off of the party game ‘Plate Up’ where you are to serve customers the correct food they order whilst juggling 4 other activities and orders at the same time.

The game ‘Hungry Hermits’ goes by in “days” just like ‘Plate Up’ would. There are 8 days in total, and as each day goes on, the orders and number of customers get harder and harder.

As much as I’d like to sit here and explain every mechanic in full detail, I will do my very best to dumb it down to its simplest form.

The customers are fun and customized with the heads of the other Hermits (members of the server), they can leave a little bit of a mess and all of them have armor stand animations that tell you how much patience they have left. If a customer loses their patience, it’s game over. Your goal is to get their order and make it happen before their patience or the day runs out.

In the kitchen, the basic tools are a crafter, a cauldron, an ordering system, the freezer, a campfire to cook food, and the flood room.

To craft things you may need for food in later days, like gold to make a golden carrot, you must order from the ordering system and use the crafter to break the gold down into nuggets. Or maybe you’re making a cookie, where you will need to craft it using the crafter— but be warned, the crafter is a lot slower than any player would like.

The cauldron is simply used to get water for water bottles when customers order it. Although, once in a while, you just may need to refill the cauldron if it runs out.

The ordering system is a lectern with a book on it. You choose the item you want by going to the corresponding page, and press the button above where it will deliver your item to you in a matter of seconds.

You get frozen meats like cod, pork, and chicken from the freezer by throwing a snowball into a target block. But the freezer, if I’m being honest with you, is a death trap. The freezer is a one-way road where if your partner isn’t there to open the door for you from the outside, you can and will die from hyperthermia. There have already been countless deaths from the freezer in the test runs.

The campfire, as I stated before, is used to cook things that may need to be cooked. Stuff like raw meat or potatoes.

The flood room is how to prevent a flood hazard from happening. An alarm will go off, then one player must stand on a pressure plate near the freezer while the other player must run to the complete opposite end and turn a valve to stop the flood. If you fail to do so in time, the kitchen will be flooded with water, causing a mild inconvenience.

Another hazard is rats. Underneath the restaurant are running hopper minecarts that will suck up any items thrown onto the floor. If sucked up, it will trigger the rat hazard. The rats are really just silverfish, but either way, they’ll drop down into your kitchen and attack you.

The last hazard as of December 10th (Tango is prone to add more updates later on) is the phone. The phone will occasionally ring, if you fail to answer it after the 4th ring, you will lose 4 points from your overall score. Another mechanic for the phone is that you can ring it on your own accord which will make customers arrive to your restaurant faster, making it harder but you will gain more points.

As you work in the kitchen, you may also work in the back area that is the farm. On the farm, you’ll do farm-y things. You’ll collect wheat, carrots, beetroot, melon, pumpkin, potato— basically 70% of the food traffic relies on you. Get it to your partner running the front house, and you can retreat back to your barn and get ready for future orders or work on the load of current orders.

Tango has always had a knack for creating incredible games in vanilla Minecraft, and as much as I also love ‘Decked Out 2’ as much as the next fan, I personally really like ‘Hungry Hermits’ just a bit more.

‘Hungry Hermits’ uses the armor stand mod the server has installed to its fullest extent, along with the disc, note block, and player head mod. The choice of making it a solely multiplayer game is just so enjoyable. I think I like this game a bit more because I really enjoy watching the Hermits interact with each other, it’s really the only reason why I watch ‘Hermitcraft’, and in ‘Decked Out 2’ it was a solely single player game.

As I said before, Tango has only just rendered it playable and open to play on the server, meaning that you can still catch livestreams and episodes actively coming out!

Tango usually uploads the replays of his streams to his second channel “Tangotek2” if you can’t catch them live on your own time. Plus, you’ll really only find Hermits playing rounds of ‘Hungry Hermits’ on Tangotek2 because it’s often easier to just stream it rather than having a 2 hour episode on the main channel. This also happened with ‘Decked Out 2’ where he just streamed all of the runs instead of making episodes— I’m really starting to wonder what the real main channel is.

Visit Tangotek or Tangotek2 for way more information than what I gave you, and have fun watching Hermits play ‘Hungry Hermits’!

Explaining all of the fan-made character designs for ‘Life Series’ and ‘Hermitcraft’

By: Julia Yang

The ‘Life Series’, as previously stated in a past article, is a Minecraft server where the members have a certain amount of lives and must be the last one standing in order to win.

The ‘Hermitcraft SMP’ is a server where around 27 friends/YouTubers/stream-ers come together and play Minecraft. That’s basically it.

The fan artists enjoy taking aspects of the events in those series’ and seasons and input them into what they think the Minecraft skins should look like, or just have fun with it. Today I’m explaining each fan design for those who don’t know what they are or why they’re there.

First, what’s up with Jimmy and yellow feathers/wings? Most people who are fans know this already, but the yellow wings and feathers are a callout to the canary bird. The reason why fans draw Jimmy with canary wings is because they’ve all collectively decided that he has something called the “canary curse”. This curse is rooted from the fact that in every season of the ‘Life Series’ he’s the first to die. I know, “well what’s the connection to the canary?” It’s a canary because in the past, canaries were used by coal miners to tell if danger or hazard was near because there would be potential gas leaks that would kill the canary first before the miner. Jimmy is the canary of the server as he dies first, which always signifies in the server that things are going to go downhill very fast.

Grian is often drawn with rainbow parrot wings; the reason for this is actually very simple. One time Grian was being annoying in the ‘Hermitcraft SMP’ and was called a “pesky bird”. That’s about it for this one.

Another thing you may see on Grian is purple eyes and wings. This one ties back to lore and a complicated story, but to put it short, Grian is a “watcher”, hence the eyes, and the purple wings I believe just tie back to the parrot wings. Both however, people like to draw as biblically accurate angels, because why not?

BigB will sometimes be seen drawn with dog ears and tail, or very recently, as the creaking creature in the new Minecraft update. The dog ears and tail is because he was Ren’s soulmate in ‘Double Life’; Ren’s full YouTube name is RenDog, and his skin has dog ears and a tail. BigB changed his skin to match Ren (giving him ears and a tail), which fans found adorable and ran with it.

BigB is drawn as the creaking creature in Minecraft recently because in the new ‘Wild Life’ season, he lives in the Pale Garden (where the creaking resides), and fans thought it would be so cool to draw him as the terrifying creature.

Doc will be drawn with goat horns and sometimes legs, basically all the time. This is because he calls himself the G.O.A.T. Usually when people call themselves the G.O.A.T. it stands for “Greatest Of All Time”, but in Doc’s case, it stands for “Grind. Optimize. Automate. Thrive”. You see, Doc loves making automated machines, grinding for materials, and doing some of the most absurd activities like bringing the Ender Dragon to the over world just to have it as a pet.

Mumbo is sometimes drawn as a moth, this one is because of ‘Hermitcraft’ season 8. In season 8, the moon started to grow at an alarming rate, and to “calm down” the moon, Mumbo decided that he was going to never sleep. Fans then thought of Mumbo as a moth because, well, moths love their moon.

Tango is sometimes drawn with fire for hair and a tail, and this one doesn’t really have a solid reason. Tango’s skin has slicked back blonde hair that fans just interpreted as fire since it was cool, and the tail is because Tango’s skin has red eyes and used to be drawn with horns too. They used to make him into a demon/devil type creature because of his red eyes, but then Tango said at some point “just because I have red eyes doesn’t mean I’m a demon”, so fans took away the horns and made him have a tail, making him his own species of creature.

Impulse is drawn with horns and a tail, just like how Tango was, but for a very different reason. Skizz, Impulse’s friend of 20 years, nicknamed him “Impy”. Of course Impy is short for Impulse, but fans immediately thought of the type of demon “Imp” and made him an Imp. You can thank Skizz for this one.

Scar is drawn with scars on his face. I think this one is self explanatory, but I’ll explain anyway— Scar is drawn with scars on his face because of his name, and because it’s easier to differentiate between him and another player (Scar’s skin looks like a normal person otherwise).

I’ll admit, this may not be all of them, but it’s definitely the most recurring ones. Just keep in mind that if you ever see one of the members drawn with a characteristic that isn’t on their Minecraft skin, there’s always a reason for it.

Breaking down all of the Minecraft ‘Life Series’ rules and general ideas

By: Julia Yang

Before we start, what’s the ‘Life Series’?
The ‘Life Series’ is a multiplayer Minecraft series created by a YouTuber and Streamer that goes by the name Grian. Grian gathers around 15 of his friends and they all have to survive in this series for as long as they can until a winner is chosen.

‘3rd Life’

‘3rd Life’ was the first ever season of the ‘Life Series’ that Grian had created. This series was not an official ongoing thing when it came out since this was originally a test idea. The idea of ‘3rd Life’— and basically the overall idea of the ‘Life Series’, is that every player has a set of three lives.

  • If you’re on your first life, you have a green name tag and are a peaceful player.
  • If you’re on your second life, you have a yellow name tag and basically act the same as a regular green player.
  • If you lose both of those lives and end up on your third life, you gain your red name tag, become hostile, and go after other players to make them lose their remaining lives.
  • If you lose your third, and last life, you are out of the series and will no longer upload anymore episodes of the season.
  • The last player remaining wins the season.

‘Last Life’

In ‘Last life’, all players will start off by getting a randomly selected amount of lives, the minimum being two and maximum being six. Unfortunate players with two lives or less are lucky this season as this time, everyone is able to give out their own lives for the sake of other players with the command “/givelife”. For example, if later in the season I end up on my last life, I can bribe or threaten another player with more lives to lend me one of theirs to no longer be on my last life.

Another larger twist to better ensure drama is “The Boogeyman Curse”. This curse entails death and betrayal. A player will be randomly selected and be given the curse in every episode where they have to kill another player by the end of the playing session or else all of their lives will be taken and they’ll be set to their last life. When a player is the Boogeyman, all alliances and friendships tend to be thrown out the window in desperation of getting a kill and not losing their own lives. There can be multiple Boogeymen at a time. The last player standing wins.

‘Double Life’

In ‘Double Life’, the stakes are much higher than any other series. You see, in ‘Double Life’, your health bar is tied to another randomly selected player. If they take damage, you take damage. Which also means, if they die, you die.

The general rules still apply, green lives, yellow lives, and red lives all act the same, but it’s double the trouble. All you can really do is hope your “soulmate” isn’t an idiot.

The last pair standing wins.

‘Limited Life’

In ‘Limited life’, you have 24 hours to live. Just like every other life season, there are green, yellow, and red lives. In this season, if a player has 16+ hours, they’re on their green life, if they have 8-16 hours left, they’re on their yellow life, if they have less than 8 hours left they’re on their red life. When a player dies they lose 30 minutes off their time, if a player gets a kill, they gain hours.

In this series, yellow lives can kill green lives to get more time, but if they kill a non-green, they don’t get any time. Red players on the other hand can kill anyone and gain time.

This season they bring back the “Boogeyman Curse”. This time, if a Boogeyman gets a kill, they gain 1 hour and the victim gets -2 hours taken away. Thankfully, there can only be one existing Boogeyman at a time.

Last player standing wins.

‘Secret Life’

‘Secret Life’ is an extremely interesting and entertaining season. In secret life, things are of course changed up once more. Players are given 30 hearts of health, but these hearts will never regenerate. Once you lose a heart, that heart is gone forever.

The very special thing about this season is that all players will be given a secret task every episode. Once you successfully finish your task, you will walk over to the large statue at the spawn and press the succeed button. Pressing the succeed button will give you +10 hearts. If you have, let’s say, 26 hearts, you will get 4 hearts for succeeding and 6 valuable items because you cannot go over 30 hearts.

If you for whatever reason seem to not be able to finish a task or you’re up for a challenge, you can re-roll for a harder one. If you succeed at a hard task you get incredible items, if you fail, you get -10 hearts off of your health bar.

The normal tasks can range from stealing the torches out of 4 people’s bases without them knowing it’s you, or not moving when someone is looking at you. Harder tasks will be like summoning a boss, or jumping off a 100+ block tower and landing in a one block wide puddle of water.

You cannot tell other players what your task is unless the task says it’s okay to do so. If you tell your task when you weren’t allowed to, or another player manages to figure out your task and you confirm it, you have failed and will need to press the fail button.

All green, yellow, and red lives act the same behavior wise, but things have once again changed drastically. Green lives will remain the same, yellow lives however have a very special power. Yellow lives are able to investigate, stalk, and follow you to try and guess your task. If a yellow name guesses your task correctly, it is an immediate fail and you will have to press the fail button. Red lives are lethal in this season. Red lives will constantly gain tasks, once they finish a task, they immediately get another one. These tasks all have to do with causing harm or distress to other players who aren’t on their red life. When they succeed in their task, they gain +5 hearts. Failing to complete a task at the end of a session does not count as a fail for red names.

The last player standing wins.

‘Real Life’

‘Real Life’ was silly and only had one episode. This season, it’s basically a reiteration of ‘3rd Life’, but in VR. That’s it. Green lives, yellow lives, and red lives, but in VR.

One final time: the last player standing wins.

Grian plans to continue this series for as long as he can come up with his own little ideas, because obviously there’s only so many ways you can make things different in a series like this. In the recent Minecraft Championship (MCC), Grian states that he was sick for a little bit but it gave him a lot of time to think about a new ‘Life Series’ season and what he could do. So, if you missed watching all of the ones I mentioned before come out, you can look forward to the new one he’s planning to make.

Here are all of the ‘Life Series’ members’ (Minecraft) YouTube channels and names: