‘Hungry Hermits’ A game by Tangotek made in Minecraft!

By: Julia Yang

Tangotek, otherwise known as “Tango” for short, is a Minecraft YouTuber most known for being on the ‘Hermitcraft’ server. ‘Hermitcraft’ is currently one of the most popular SMP’s around the Minecraft community along with others such as ‘Lifesteal’ and the ‘QSMP’.

Tango enjoys making a variety of games on ‘Hermitcraft’; one of his most successful and loved ones being in season 9 called ‘Decked Out 2’. All of these games are made in a vanilla survival world usually over the course of a couple of months, to a year, based on the complexity of the redstone.

Tango always streams the process of making the games live on his Twitch channel as he can get tips from his very intelligent viewers in the chat. They’re a huge help at solving bugs and coming up with unique ideas, making his life just a little bit easier.

His most recent game, only to be finished and opened to the rest of the server on December 6th, is called ‘Hungry Hermits’. ‘Hungry Hermits’ is based off of the party game ‘Plate Up’ where you are to serve customers the correct food they order whilst juggling 4 other activities and orders at the same time.

The game ‘Hungry Hermits’ goes by in “days” just like ‘Plate Up’ would. There are 8 days in total, and as each day goes on, the orders and number of customers get harder and harder.

As much as I’d like to sit here and explain every mechanic in full detail, I will do my very best to dumb it down to its simplest form.

The customers are fun and customized with the heads of the other Hermits (members of the server), they can leave a little bit of a mess and all of them have armor stand animations that tell you how much patience they have left. If a customer loses their patience, it’s game over. Your goal is to get their order and make it happen before their patience or the day runs out.

In the kitchen, the basic tools are a crafter, a cauldron, an ordering system, the freezer, a campfire to cook food, and the flood room.

To craft things you may need for food in later days, like gold to make a golden carrot, you must order from the ordering system and use the crafter to break the gold down into nuggets. Or maybe you’re making a cookie, where you will need to craft it using the crafter— but be warned, the crafter is a lot slower than any player would like.

The cauldron is simply used to get water for water bottles when customers order it. Although, once in a while, you just may need to refill the cauldron if it runs out.

The ordering system is a lectern with a book on it. You choose the item you want by going to the corresponding page, and press the button above where it will deliver your item to you in a matter of seconds.

You get frozen meats like cod, pork, and chicken from the freezer by throwing a snowball into a target block. But the freezer, if I’m being honest with you, is a death trap. The freezer is a one-way road where if your partner isn’t there to open the door for you from the outside, you can and will die from hyperthermia. There have already been countless deaths from the freezer in the test runs.

The campfire, as I stated before, is used to cook things that may need to be cooked. Stuff like raw meat or potatoes.

The flood room is how to prevent a flood hazard from happening. An alarm will go off, then one player must stand on a pressure plate near the freezer while the other player must run to the complete opposite end and turn a valve to stop the flood. If you fail to do so in time, the kitchen will be flooded with water, causing a mild inconvenience.

Another hazard is rats. Underneath the restaurant are running hopper minecarts that will suck up any items thrown onto the floor. If sucked up, it will trigger the rat hazard. The rats are really just silverfish, but either way, they’ll drop down into your kitchen and attack you.

The last hazard as of December 10th (Tango is prone to add more updates later on) is the phone. The phone will occasionally ring, if you fail to answer it after the 4th ring, you will lose 4 points from your overall score. Another mechanic for the phone is that you can ring it on your own accord which will make customers arrive to your restaurant faster, making it harder but you will gain more points.

As you work in the kitchen, you may also work in the back area that is the farm. On the farm, you’ll do farm-y things. You’ll collect wheat, carrots, beetroot, melon, pumpkin, potato— basically 70% of the food traffic relies on you. Get it to your partner running the front house, and you can retreat back to your barn and get ready for future orders or work on the load of current orders.

Tango has always had a knack for creating incredible games in vanilla Minecraft, and as much as I also love ‘Decked Out 2’ as much as the next fan, I personally really like ‘Hungry Hermits’ just a bit more.

‘Hungry Hermits’ uses the armor stand mod the server has installed to its fullest extent, along with the disc, note block, and player head mod. The choice of making it a solely multiplayer game is just so enjoyable. I think I like this game a bit more because I really enjoy watching the Hermits interact with each other, it’s really the only reason why I watch ‘Hermitcraft’, and in ‘Decked Out 2’ it was a solely single player game.

As I said before, Tango has only just rendered it playable and open to play on the server, meaning that you can still catch livestreams and episodes actively coming out!

Tango usually uploads the replays of his streams to his second channel “Tangotek2” if you can’t catch them live on your own time. Plus, you’ll really only find Hermits playing rounds of ‘Hungry Hermits’ on Tangotek2 because it’s often easier to just stream it rather than having a 2 hour episode on the main channel. This also happened with ‘Decked Out 2’ where he just streamed all of the runs instead of making episodes— I’m really starting to wonder what the real main channel is.

Visit Tangotek or Tangotek2 for way more information than what I gave you, and have fun watching Hermits play ‘Hungry Hermits’!

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